Bad news on the simplification front. It appears that the class system has been axed entirely. No more major and minor skills, instead every skill contributes to your level. The higher ones contribute more, so we can at least pretend specialization still exists.

Unless, however, they are going to have us "tag" skills like we do in Fallout. But still, more uniqueness, please, Beth! The Elder Scrolls is The Elder Scrolls, not Fallout.
However, they are changing the perk system to the Fallout style "one perk every level" instead of having perks awarded for every 25 ranks in a skill you advance. This I support, less grinding and this will also make it more meaningful to gain a level.
This post has been edited by Thomas Kaira: Jan 11 2011, 05:59 AM