Ditching the class system is a bit like scoreing pickled tripe off the menu. Very few people ever had the prebuilt classes (I never have) and made their custom ones, but equally well it was nice to know that they were there.
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Will we still have 'favoured' skills that will start off at a higher level, and increase more quickly?
I think (though can't remember the source) that there are still 'tagged skills' but that they don't increase any faster and that all skill increases contribute ot level. But then something else said level was capped to 50 (or at least would increase very slowly beyond it) so who knows. I do worry that the level system will have been even more simplifed though.
Quest leveling was bad, but quest randomisation? If done cleverly it could succedd in preventing you from running into quests early while exploring, but it could easily be even mroe of a nightmare than the leveling which is still hanging around like a bad smell.
Still I know I'll buy it one way or another, if only in the hope that they ight have put depth in for those who want it. Then I'll go back to playing Morrowind.
Look behind you and see an ever decreasing number of ghosts. Currently about 15.