SubRosa~ I didn't even think about that! I edited it a bit, so the book becomes more helpful.
TheOtherRick, mALX, and Grits~ Thanks so much ♥

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Chapter Eight: Decisions, decisions
When he opened his eyes, he expected to see the beautiful sky and the path that would lead him back to Crucible. His eyes widened and he looked around, halfway hoping that he did actually go to sleep beneath the resonator, and was just dreaming. Sadly, his aching body told him otherwise. Instead of being outside, he saw that he was still inside the fort, only there was a Dunmer with him.
He walked up to Wrothken with a wide smile and said, "Finally, Lord Sheogorath has sent someone to assist me! But where are my manners?" He cleared his throat, muttering, "Must get into my professional tone..." He cleared his throat once more and spoke in a deeper, more even voice. "Welcome to Xedilian, I'm the dungeon caretaker, Kiliban Nyrandil."
Wrothken sighed deeply. "Why am I still in here?"
"Xedilian would normally have sent you back to the entrance when you stepped on the pad in the Resonator Chamber. Since you're up here, I can only surmise that adventurers are already entering the dungeon as we speak." Kiliban seemed almost pleased.
"That's nice, but that doesn't really explain why I'm still here."
"I'm afraid until the adventurers are dealt with, Xedilian will keep you here. Even I can't will its doors to open. To put it bluntly, you're stuck here for the moment. No disrespect intended."
He sighed. His bath would have to wait. At least this man was polite, unlike certain chamberlains... "Alright. How do I deal with them? Should I just go out there and tell them to shoo? I warn you, I'm too damn tired to fight off a bunch of adventurers."
"Oh, heavens to Betsy, no!" Kiliban laughed. "The adventurers must go through a cycle. All you need to do is decide what becomes of them. Will you drive them insane or will you pull the life from their bodies?"
Kiliban held his arm and led him to a transportation tile. They arrived in another area overlooking a large room with a small tree-creature. It was nothing like the spriggans found in Cyrodiil. It looked like a dead tree with three roots for legs and strange white berries on its head. The room itself must have been another section of Xedilian. It was clean and save for the tree-creature there wasn't anything in sight.
"Now, these adventurers seek a place to live here in the Isles," Kiliban explained. "Since that horrid Gatekeeper isn't around anymore, it's become easy for just anyone to stroll in and set up shop. As you know, Lord Sheogorath only welcomes those He sees fit for residency. Now, it's up to you to decide whether or not they're worthy." He patted him on the shoulder. "I bet you're just tickled pink! Now, about the buttons. When you push the appropriate button, an event will unfold for the adventurers to experience. One is physically harmful, usually lethal traps or creatures, something relished by the residents of Dementia. The other choice is more mental. They are designed to make the adventurers lose their grip on reality, much like the residents of Mania."
"What?" Realization hit Wrothken like a bucket of ice water. He pulled out the book, flipping to the end pages. "Oh, no...." He said, his eyes widening.
"Oh, I see you have my book!" He said. "Oh, my stars, I can't tell you how flattered I am that you've read it."
Wrothken wasn't too fond of the available options as described in the book. What had those poor adventurers done to deserve death or even madness? He couldn't help but wonder what would have happened to him if he hadn't had to fight the gatekeeper, but come through Xedilian. What would the one in charge have chosen? "Why don't we just talk to them and judge from that?"
"A splendid idea indeed," Kiliban said, patting Wrothken's shoulder. "But I'm afraid it can't work that way. This is how Lord Sheogorath desires it and far be it from me to disobey Him. He'd have my head....literally! Oh, look! Here they come!"
A group of three men entered. The first was an Orc in a suit of Orsimer armor. He carried a large claymore on his back. The second to enter was an Dunmer wearing aqua robes, and the last was a brown-haired man. Wrothken couldn't tell what race he was.
"...now keep your weapons ready and watch your backs. Do what I say, and we might just get outta here alive." The Orc said to the other two.
They stopped and stared at the small creature. The Orc began to laugh.
"Awwww.... ain't it cute! What in Oblivion is that thing?" He continued laughing.
"This is one of the 'horrid guardians' of which the stories spoke?" The third man asked.
"Be careful," the Dunmer warned. "There may be more to this creature than meets the eye."
Kiliban nudged Wrothken. "Press a button," he whispered.
Wrothken looked at both of them. One was smiling and one was frowning. The book explained that the frown was the physical torment and the smile was mental. Self-defense was one thing, but he couldn't bring himself to decide to kill them just for fun. Was it any better than causing them to lose their mind though? It was a purely selfish thought as it made him feel guilty being the one to take away their sanity. Sure, they’d be alive and likely find themselves a home in the Isles, but doing this was quite the burden to place on him. He didn’t think being Sheogorath’s champion would have this kind of a cost. Obviously, he didn’t think it through all the way. He was too distracted at the thought of rubbing people’s noses in his newfound status. Figuring it was better than murdering the newcomers, he pressed the smiling button.
"What a joke," the Orc said, walking past it. "Let's be rid of this thing and continue on our way."
Wrothken heard a faint hiss, but he didn't think they could hear it. The other men did double takes at the small creature.
"Are my eyes playing tricks, or is the creature growing?"
It didn't look any bigger to Wrothken. He looked at Kiliban, who was smiling widely. "The button you pressed released hallucinogenic spore gas into the chamber. It's tricking them into believing the gnarl means to kill them. Don't worry, its bark is far worse than its bite." He chuckled at his little joke.
Wrothken looked back at the chamber where the men were scrambling, desperately trying to get away from the gnarl. The hissing soon stopped. The adventurers calmed down and the gnarl crawled into a corner, likely more afraid of them than they had been of it.
The Dunmer panted hard. "All this time it was merely an illusion," he said wiping sweat from his brow. "How clever."
The Orc turned around and walked slowly toward the other man. "Wait... what's wrong with Lewin?"
Lewin was on the ground, desperately trying to crawl as far away from the gnarl as possible. He stared after the creature. "...ma-makes no sense...should be d-dead...what...who..."
The Dunmer frowned. He walked over to the Orc, placing his hand on his shoulder. "I think this place got to him... perhaps we should leave."
The Orc shook his head. "We'll pick him up on the way out. He'll have to fend for himself."
The remaining men entered another room, leaving Lewin behind.
"Watching them run from the little gnarl gets me every time," Kiliban said happily. "Another chamber, another victim to eliminate. Hurry, the anticipation is overwhelming!" He led Wrothken to the next platform.
The first thing Wrothken saw was a pile of gold and jewels the size of Kirsty's bakery. Instantly, he made a mental list of all the things he could buy with such a large amount. The only problem was that it was locked up in a large cage. When the Orc and Dunmer entered the room, Wrothken knew they were thinking the same thing.
"Look!" The Orc pointed. "I told you! Treasure! Let's have at it, Syndelius."
They ran up a flight of stairs leading to it. The Orc grabbed hold of the bars and shook them hard. "Blast! The cage is locked. If only Lewin were here... he could get us through this in no time."
Syndelius reached through the bars, but he couldn’t reach even a single coin. "Do you think you can pry the door open?"
The Orc descended the stairs. "Forget it! This is obviously a trick! Let's get out of here."
Wrothken looked at Kiliban, who nodded his head. He pushed the smiling button. Surely they wouldn’t think the gold was going to attack them, right?
"To be so close, and yet so far,” Syndelius lamented. “If only we had the key! Wait.. do you hear something?"
A vague jingling sound started to grow louder and louder until hundreds, maybe thousands, of keys spilled onto the floor.
Syndelius whooped loudly. "Look! Keys! One of them must open the gate! We're rich!"
The Orc folded his arms. "Let's get out of here, Syndelius. This is obviously a trick to waste our time!"
Syndelius ignored him. "I'll know it when I see it!” He picked one up and rushed to the lock. “Yes... it must be here!" The key must not have worked, because he dropped it and headed back to the pile.
The Orc grabbed his arm. "They're all fake! Just come with me, now!"
Powered by his lust for gold, he wrenched free and grabbed a fistful of keys. "...find it... yes... I must find the key... rich beyond all my dreams..." He laughed under his breath.
"Bah! Suit yourself!" The Orc shot him a dirty look and walked off.
"Must find the key! Must find the key!" Syndelius sang as he started testing each one.
“Too bad none of those keys fit the lock...” He burst out into laughter. “Last chamber... this should be entertaining."
After getting on the pad, Wrothken was transported to a room that looked like it had been taken from nightmares. The floors and parts of the wall were stained with blood. Rotting corpses were hanging from their neck or attached to the walls. Some were scattered across the floor. Wrothken had to fight to keep his breakfast down.
The Orc walked down the stairs, obviously a little disturbed. "Steady, Grommok... steady," he said to himself. "You've been through worse before. What more could this place possibly throw at you?"
Wrothken was horrified of what it would do, but he pressed the smiling button. Purple light flashed and Grommok froze.
"What!? How in Oblivion can I be dead? This is impossible! Nothing killed me!" He cried out a little, looking at his hands and then around the room. "I didn't even get a chance to fight! No chance to defend myself? No chance for battle? Why?”
Kiliban nodded. “One of my favorites,” he said. “It’s a spell that makes the target translucent in their own eyes. Grommock here believes himself to be a ghostly victim! Incredibly unsettling, wouldn’t you say?”
It had to be more than just unsettling. Grommock was beginning to panic. “Impossible!” He cried. “This is impossible... Grommok has never lost a fight! Never!" He knelt down, clasping his head. "No! This is all wrong! This isn't how it's supposed to be!"
The light flashed again and Grommok jumped, but he kept mumbling to himself.
Kiliban patted Wrothken on the back. "You've made short work of the intruders. Sheogorath should be proud to have such an efficient apprentice." He led him to the last pad.
Sheogorath could be proud, but Wrothken felt terrible. This was far from what he thought Xedilian would be.
They arrived in another room that was near the entrance. Kiliban stood in front of a large chest. "As is the tradition, you are to be awarded a focus crystal as a token of your fine work. I'll have it sent to the palace and placed in the main hall, if you wish to take a look at it."
"Alright... and you mentioned some earnings?"
"Oh, yes... of course. It seems a most unusual weapon was recovered from the Orc warrior, Grommok. Never seen anything like it, but perhaps his journal can give you some useful information. Beyond that, take whatever else you need from the recovery chest... you've earned it!"
Wrothken opened the chest, hoping the unusual weapon would be a battle axe or a hammer. He was disappointed to see a large claymore with a violet gem on the guard. He held it up, admiring its beauty. It was a lovely weapon and though he had no use for it, at least he could sell it for a decent price. Among the other treasures, he found an amulet, gold, some lock picks, and a strange black cube with swirling blue patterns all over it. He decided to leave the journal behind. He didn’t want anything that would further guilt him for destroying Grommock’s sanity.
"You're free to go at any time of course, just up that hallway," Kiliban said shaking his hand. "Good luck to you!"
Wrothken nodded and was relieved to be able to go home and even more relieved that he had to fight the Gatekeeper rather than endure the same trials as those poor men. As he walked down the hall, he heard a harsh, metallic scraping. Before his eyes, a large crystal rose from the ground, looking like a giant version of the focus crystals he took from the grummites. He found it strange, but he kept going. Within seconds three armored beings ran at him. It looked as if their armor and weapons were made from the crystal. They didn't utter a sound as they descended on Wrothken, attacking with long lances. Kiliban must have heard the commotion as well. He gasped when he saw them and began flinging spells at the men. Once they were down, Kiliban rushed to check on him.
"That was quite a battle. I hope you are uninjured."
Wrothken looked at his armor. It was dented and cracked badly. "I'm fine, I guess. Who were those people?"
"You've not heard the legends? How could that be?" Kiliban looked at the men in disgust. "Those 'people' as you call them aren't people at all. They are the soulless abominations known as the Knights of Order," he spat.
"Knights of Order?" Wrothken tilted his head.
Kiliban didn't answer. Instead, he pushed him toward the door. "You must proceed to Sheogorath at once and tell him the Knights have returned! Quickly now... go!"
He pushed Wrothken out and slammed the door shut. He had a sinking feeling in his stomach. The Knights of Order must mean very bad news.
This post has been edited by Jacki Dice: Dec 23 2019, 07:35 AM