New interview and report
E3 Developer Interview: Beyond Morrowind, on Xbox.com
Some interesting quotes from that interview:
[quote]
Xbox.com: Cyrodiil, the main setting of Oblivion, is a place new to gamers. If it were a place in the real world, how much real estate would we be talking about?
Howard: It's about 40 square miles—it's big.[/quote]
[quote]Xbox.com: Though the game is single-player only, do you have plans to include Xbox Live™ functionality of any sort in the game? Will there be content downloads or Xbox Live Aware, that sort of thing?
Howard: Yes and yes. Xbox Live Aware, and we're going to go crazy with downloads. We had it working for Morrowind with plug-ins on the Xbox, but it never made it in. We hope to really take that far on Xbox 360.[/quote]
Elder Scrolls IV Stuns All Onlookers, on RPGgamer.com
A few info chunks from the report:
[quote]It's not all just pretty colours and incredibly detailed sound, however. While the game will include over fifty hours of recorded voices, consuming half the space required to install the game, the gameplay has received equally extensive attention.[/quote]
[quote]Traps and surfaces riddled with arrows aren't the only things that react realistically; Bethesda has created a physics system with astounding complexity, and objects swing, crash, roll, and even grow in believable ways. In fact, the outdoor areas aren't even designed; Bethesda's development crew went to the University of Maryland to study such topics as soil erosion, plant growth, and ecosystem interaction, with the ultimate goal of a forest that generates itself based upon complex rules based upon nature.[/quote]