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Does this thread belong here?, pieces of quest |
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ghastley |
Feb 12 2011, 07:58 PM
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Councilor

Joined: 13-December 10

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Most of the threads in this forum are naturally about "my character's adventures in a TES world", and the rest are meta-threads about writing them. I'm coming from a completely different direction, or maybe not. I'm trying to create quest mods for Oblivion with a whole lot of NPC's who have linked stories, and I need all the help I can get with those. It's not entirely a different problem from writing the support cast in a regular FF, but it does leave out the central character, who will be the player, and I don't want to write that one. I like to build a character in Oblivion and play it for a while before making an NPC from it, as this helps to give me some idea of how a pure mage thinks, or an archer, or an axe-wielding Orc, and I can make the NPC more credible that way. I'm currently playing a stereotypical big dumb blonde Nord called Hidy Heidi, who aspires to joining the Imperial Mountain Riders and patrolling the Jerrals on a white bear. I started her off trying to use poisoned daggers and stealth, but found that it's not too viable at low levels, because the damage she could inflict was never enough for a one-hit kill, and using a dagger put her too close for comfort in the remainder of the encounter. So she switched to a Claymore to better use her Blade skill, although she still tries a sneak attack with a dagger first, some of the time. She'd probably use the Claymore if she got a bear to ride, so maybe it's for the best. This experience now has to be distilled down to some dialog for the NPC in-game, and that of her colleagues, and that's the sort of thing I'd want to post here for criticism and advice. And the content of books, notes, journal entries for the quests. Many of you have experience of rewriting bits of lore for your narratives, or fitting a new piece into the incomplete jigsaw puzzle Betheda provided, so I know it will help me if it works. Heidi is intended to become part of this mod, of which only the first two quests have been released as a beta. I have another dozen or so in development, including an arc of quests that happen after the player is both CoC and Madgod, based on the idea of Dagon taking revenge on the player by opening gates in his/her new realm.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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mALX |
Mar 3 2011, 06:37 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(ghastley @ Mar 2 2011, 10:49 PM)  Well I guess that means the link worked. She wears more in bed - this illustrates the cuddly toy - and the little plush bear as well. another view of her officeThe bar and the dining area of the Lodge. Svana's roomAnd here's a view of the outside. And while the links are working - the whole mod's documentation.Love the lodge you built - this is AWESOME !!!! I went to the full documentation and looked up the different quests - I am getting very excited about this mod !!! How much fun, and how in the world you thought of all this - I love it !!!
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ghastley |
Mar 3 2011, 04:15 PM
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Councilor

Joined: 13-December 10

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QUOTE(mALX @ Mar 3 2011, 12:37 AM)  ...and how in the world you thought of all this...
The Schnapps ad was the challenge - create a credible reason for her to exist in the TES world - and it made a good mod to try out the whole Construction Set. I needed to create costume models and/or textures, rework animations so she could ride the bear, create a quest, write some scripts and dialogs. Essentially there was a bit of everything. I released a single-quest mod and got some positive feedback that encouraged me to add some more riders, so then I needed a story to tie it all together. That's the piece I came here to test out before it gets released as playable code. It isn't all there in my mind yet. I still need a way to bring the Riders into play in the Deadlands after the Oblivion Gates in SI are closed by the player (with Mazken/Aureal help), so that the story completes the circle. There is another character I'm working on - Heidi, a stereotypical pneumatic dumb blonde - who'll turn out to be the exact opposite (well, she'll remain big and blonde). I don't have much of her tale thought through yet, but she'll probably be the one Rider that goes to SI with the player. I need some brilliant ideas to become her brilliant ideas in the resolution. HeidiThe hardest part is keeping it tongue-in-cheek at the same time as letting you play it as a serious quest line if you prefer. This post has been edited by ghastley: Jul 13 2011, 10:25 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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mALX |
Mar 3 2011, 04:31 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(ghastley @ Mar 3 2011, 10:15 AM)  QUOTE(mALX @ Mar 3 2011, 12:37 AM)  ...and how in the world you thought of all this...
The Schnapps ad was the challenge - create a credible reason for her to exist in the TES world - and it made a good mod to try out the whole Construction Set. I needed to create costume models and/or textures, rework animations so she could ride the bear, create a quest, write some scripts and dialogs. Essentially there was a bit of everything. I released a single-quest mod and got some positive feedback that encouraged me to add some more riders, so then I needed a story to tie it all together. That's the piece I came here to test out before it gets released as playable code. It isn't all there in my mind yet. I still need a way to bring the Riders into play in the Deadlands after the Oblivion Gates in SI are closed by the player (with Mazken/Aureal help), so that the story completes the circle. There is another character I'm working on - Heidi, a stereotypical pneumatic dumb blonde - who'll turn out to be the exact opposite (well, she'll remain big and blonde). I don't have much of her tale thought through yet, but she'll probably be the one Rider that goes to SI with the player. I need some brilliant ideas to become her brilliant ideas in the resolution. HeidiThis is so fascinating !!! It is exciting to see the mod forming and the inner workings of how the quests are set up - then get to see the finished product as it develops !!! I guess she could either be pretending to be dumb because she is some form of double agent for a faction and is infiltrating - or she could be an academic airhead - like people who are genius in one way but lack common sense in another. (Maxical in my story is an academic airhead. In Maxical's original story (and later on in this version) - Eyja the maid from Skingrad is a double agent infiltrating - she comes across as dumb so no one bothers watching her - then takes over in a quick flip of events) I loved the links you provided, they tripled my excitement over this thread !!! This post has been edited by mALX: Mar 3 2011, 04:34 PM
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Posts in this topic
ghastley Does this thread belong here? Feb 12 2011, 07:58 PM ghastley As an example of what I'd like to post for you... Feb 12 2011, 08:14 PM haute ecole rider Just one little nit for me regarding the bit of bo... Feb 12 2011, 08:23 PM ghastley Good point. This is a manual, so it probably needs... Feb 12 2011, 08:43 PM SubRosa I echo h.e.r.'s comment on girls. It makes the... Feb 12 2011, 08:45 PM ghastley The weapon was dictated originally by the picture ... Feb 12 2011, 08:56 PM Ahrenil Hmm, one problem the riders may have is the fact ... Feb 13 2011, 01:06 AM Ahrenil Woops double post. Feb 13 2011, 01:06 AM Acadian Although I am not a fan of steel bikinis, this see... Feb 13 2011, 04:30 AM ghastley OK, time to try my hand at a bit of what the forum... Feb 27 2011, 03:56 AM mALX Interesting and intriguing !!! WOO HO... Feb 27 2011, 04:06 AM Acadian This is fabulous. You develop Unna a great deal i... Feb 27 2011, 04:28 AM ghastley @mALX : The start's the easy part, it will be ... Feb 27 2011, 09:04 PM SubRosa That was a nice little piece introducing Claudia. ... Feb 27 2011, 09:12 PM Acadian Another great little story that gives folks a very... Feb 28 2011, 02:30 AM ghastley @Acadian: I see what you mean about running them t... Feb 28 2011, 03:43 AM mALX What I find most exciting about this is that at so... Feb 28 2011, 04:42 AM ghastley The first two tales in this short series featured ... Mar 2 2011, 01:24 AM SubRosa Another nice little piece about Svana and Palla. T... Mar 2 2011, 01:45 AM mALX
Another nice little piece about Svana and Palla. ... Mar 2 2011, 02:57 AM Acadian Nice background-building on the bear riders, and p... Mar 2 2011, 03:21 AM ghastley @SubRosa: That's the in-game dialog that they ... Mar 2 2011, 04:27 AM Cardboard Box This conversation does take place on a bleak, snow... Mar 3 2011, 01:01 AM Grits I have enjoyed the persistent image of a strapping... Mar 3 2011, 01:47 AM ghastley To help with the persistent images. I'll try a... Mar 3 2011, 02:37 AM Grits Oh my! Does the Captain’s desk chair also find... Mar 3 2011, 02:52 AM Thomas Kaira We-heh-ell....
I know the Nords love the cold but... Mar 3 2011, 03:17 AM ghastley Academic airhead is a great description. Heidi... Mar 3 2011, 04:45 PM mALX
Academic airhead is a great description. Heidi... Mar 3 2011, 04:55 PM Acadian
Academic airhead is a great description. Heidi... Mar 3 2011, 05:35 PM ghastley A picture may be worth a thousand words, but I fee... Mar 6 2011, 03:19 AM Acadian Oh, I like this one! Just the right touch of ... Mar 6 2011, 04:22 AM mALX Oh! This is that one quest where you help her... Mar 6 2011, 01:53 PM ghastley I've been busy trying to build a new quest to ... Mar 9 2011, 02:54 AM Acadian This was a delightful little story and quest! ... Mar 9 2011, 04:23 AM King Coin DLed the beta. LETS DO THIS Mar 9 2011, 05:15 AM ghastley @Acadian nit fixed. That was a case of adding the ... Mar 9 2011, 04:08 PM King Coin It will probably be a while before my character wa... Mar 9 2011, 05:42 PM Grits Now all the girls are going to want to upgrade the... Mar 12 2011, 01:58 PM ghastley I've been busy adding to the mod itself, and r... Mar 18 2011, 01:27 AM SubRosa Neat combination of an oblivion gate with Order py... Mar 18 2011, 01:32 AM ghastley
Neat combination of an oblivion gate with Order p... Mar 18 2011, 01:45 AM  SubRosa
Neat combination of an oblivion gate with Order ... Mar 18 2011, 02:34 AM King Coin You know... That sounds like a lot of fun! Mar 18 2011, 02:18 AM ghastley I've created most of the final(?) quest of the... Mar 21 2011, 12:27 AM haute ecole rider Ah, so now two mysteries are explained!
The m... Mar 21 2011, 12:38 AM ghastley Of course Weebam-Na couldn't afford to eat the... Mar 21 2011, 12:42 AM Acadian Another fun segment, this one focused on Gudrun an... Mar 21 2011, 02:18 AM ghastley I'm experiencing "Modder's Block... Mar 31 2011, 01:24 AM Acadian Yay! Slow thinking, hard drinking, wobbly Hei... Mar 31 2011, 02:53 AM King Coin Just got done reading all of them, good back story... Mar 31 2011, 04:05 AM mALX GAAAH!!! Your links are broken to the... Apr 6 2011, 09:40 PM ghastley
GAAAH!!! Your links are broken to th... Apr 6 2011, 11:42 PM  mALX
GAAAH!!! Your links are broken to t... Apr 11 2011, 03:12 AM Grits Looks great, ghastley!! Lots of fun. :) Apr 6 2011, 11:56 PM ghastley Mod construction is progressing and I've made ... May 1 2011, 02:00 AM King Coin
Mod construction is progressing and I've made... May 1 2011, 03:04 AM Acadian Fabulous loading screen! :goodjob:
I'm... May 1 2011, 02:50 AM mALX Will Shivering Isles be required for the mod to wo... May 29 2011, 07:21 AM ghastley By the time I release it, I'll most likely hav... May 29 2011, 03:53 PM mALX
By the time I release it, I'll most likely ha... May 29 2011, 06:59 PM ghastley I haven't posted anything for ages, because I... Jun 28 2011, 06:16 PM Acadian Why am I smiling? Because this story involving Ma... Jun 29 2011, 01:15 AM mALX This mod must be AWESOME !!! Your ima... Jul 2 2011, 04:30 PM ghastley I'm trying to get myself thinking about this o... Jul 3 2011, 02:55 PM Acadian 'She particularly liked it when Prietus did th... Jul 4 2011, 12:24 AM ghastley The updated mod is now on TesNexus [b]here. The fi... Jul 5 2011, 01:05 AM King Coin
The updated mod is now on TesNexus [url=http://ww... Jul 5 2011, 02:31 AM ghastley No it's now properly split into SI and non-SI ... Jul 5 2011, 02:50 AM Acadian Very clever weaving of the Oblivion Gates and new ... Jul 6 2011, 12:17 AM MyCat I played the old mod. I'll play the new one. W... Jul 6 2011, 02:43 AM ghastley Malandil's tale had been a bit of a roadblock ... Jul 7 2011, 02:23 AM Acadian Well, I'll be spanked! A pretty creative ... Jul 7 2011, 03:10 AM Grits The Madgod sent her to get dressed. The new Syl mi... Jul 7 2011, 03:59 PM mALX Acadian already quoted my favorite line, displayin... Jul 8 2011, 03:26 AM minque Very nice mod! And you really did a great thin... Jul 12 2011, 08:55 AM ghastley My understanding of the TES world is that magic is... Jul 17 2011, 02:02 PM mALX
BWAAHAA !! I love this !! En... Jul 17 2011, 02:37 PM ghastley I just noticed that I'd never put up the final... Feb 19 2012, 02:45 AM mALX GAAAAH !!! I'm totally out of sy... Feb 19 2012, 04:09 AM Acadian What fascinating take on the whole SI thing from t... Feb 20 2012, 01:33 AM ghastley There was one more quest in the mod that never had... Mar 10 2012, 04:38 AM Acadian Whew! Glad Pala and the Hero got to Ystrel b... Mar 10 2012, 04:58 AM Grits It must be fun to have a bear rider as a follower... Mar 10 2012, 05:35 AM mALX I love these ridable following bears, I've see... Mar 12 2012, 12:03 AM
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