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> Telekinesis Concern
Anesthetic
post May 20 2005, 02:28 PM
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In Morrowind, telekinesis was an extremely powerful spell, and easily obtainable. Telekinesis made virtually any object in the game stealable, as long as you could see it. My concern is that when Oblivion comes out, the tricks I learned in Morrowind will be applied to Oblivion, thus making my character too powerful and the game less enjoyable. While there are several ways to make your character overpowered, I think making telekinesis a much harder spell to cast, or atleast much harder to get might be a good way to go. Either that, or maybe telekinesis has a chance % to fail mid way, causing the object your moving to drop. Or perhaps make the AI more capable of noticing - or even if maybe the guards could notice the disappearances of the objects over time. I'm not really sure as to the solution, but I do think this is a problem and am interested to see if anyone else feels the same way. Thanks
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Anesthetic
post May 20 2005, 03:54 PM
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right, but as long as something is obstructing the view of the guard to you, you use to be able to get away with anything. Even if their was just a small pillar holding up the roofing to a building, if you hide behind it, the guards wont be able to detect you when you swipe stuff. I think coming up with an effective solution to this is going to take a lot of work personally :/ Anyway, just recently I created a character who doesn't use magic, and doesn't steal. So far it's been a pretty different experience.-one that i'd recommend trying anyway.
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