Rosa:
Still, Skyrim's controls are extremely clunky for a PC game. I would say the whole spells issue is just re-learning how the equipment system works, but there is still a lot wrong with the picture. Hotkeys don't work right forcing you to use the favorites menu, the menu UI is hopelessly sloppy, the look sensitivity is tied to your framerates, you can't switch between menus without resuming normal gameplay first, you can't see what you currently have equipped without entering menu mode, switching stances, or switching perspectives, and overall you need to do more button-pushing and mouse-clicking in Skyrim to accomplish functions that were much smoother in Oblivion.
As I said before, Skyrim's UI = epic fail. Bethesda is getting ground into the dirt about it. Form comes before function here, and Bethesda sacrificed usability for pretties. And there is going to be hell to pay if they do that again.
This post has been edited by Thomas Kaira: Nov 14 2011, 09:35 PM
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Rarely is the question asked, is our children learning?
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