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> Why the lie? Forced to be a werewolf?
mALX
post Dec 16 2011, 07:27 PM
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Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



The official guide for Skyrim says you don't have to become a werewolf and can still complete the Companions questline. Farkas says you won't be forced into it in the game.

So why does Skor (spelling) and Aida the Lupine (spelling) force you into it? There was no way to exit the dialogue unless you choose to say "I'm Ready." No exit was showing on the bottom of the screen. The tab and load were both blocked from the ability to use them so you couldn't even back out and reload from there! And you were held in place so couldn't just walk out of the cave!!

The only way to get out of it was to agree to become one, then once out of the cave load a previous save. (Or what I did, QUIT the game to menu and then go into the load screen. I reloaded a previous save from before that second quest.


Is this a glitch or what?


(do I sound ticked? I am.)

This post has been edited by mALX: Dec 16 2011, 07:30 PM


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Thomas Kaira
post Dec 27 2011, 08:27 AM
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Joined: 10-December 10
From: Flyin', Flyin' in the sky!



There are so many choices this game forces you to make its not even funny.

"Be who you want to be?" Riiiight.... I think Destri summed that up pretty well.

Anyways, I am so utterly offended by the lack of roleplaying options in this "roleplaying game" for even the most basic decisions you could make... that I am going to be putting them back once the CK comes along.

I have decided to call the project "Skyrim Derailed," in reference to the term of forcing the player through a scenario where he should be presented a choice being called 'railroading.' So far, I have placed these items on the agenda:

1. All Words of Power will be accessible without needing to join any Guilds. Each Guild has a single Word that can only be obtained by joining them, which means that roleplayers will be stuck with some incomplete Shouts because they chose not to join a specific Guild. Denying full Shouts for not joining a Guild is fine, but only allowing partial completion is not.

2. Will allow for the Main Quest to be reasonably completed without needing to join the College of Winterhold. The idea is that the moment you walk through those gates, you are considered a member. So I'm going to do as Oblivion did and move the guy you need to speak to outside the gates for the duration of the needed quest so non-members can talk with him without being forced into aGuild membership they might not desire.

3. Will allow for full completion of the Companions questline without needing to become a Werewolf. This thread already covers pretty well why to do this.

4. A few transparent decisions (the Paarthurnax dilemma, for instance) will be given some weight. Instead of stalling things out by taking the opposite side that Bethesda intended, the quest will be completed and you will have to live with the consequences of your decision.

5. An obvious attempt to pad out the length of the Thieves Guild questline will be addressed. When you complete a special job for a particular hold, your quest-givers will stop assigning jobs in that hold until you have finished the Restoration project.

6. You have to partially complete the Main Quest (you must complete Dragon Rising) in order to complete the quest Message to Whiterun for the Civil War questline. This will get stopped for anyone who wishes to do only the civil war without needing to worry about dragons.

Those are the biggest offenders at this point. I am sure I will continue to get reports of pre-made choices Skyrim makes for you along the way.

Word to the wise Bethesda: without meaningful choices, you do not get to call your game an RPG. And they don't need to be of the Mass Effect moral dilemmas, either. Just letting the player be who he wants is what The Elder Scrolls does. Skyrim throws wrenches into that philosophy all over the place with several questlines depending on other questlines and even more pre-made choices where the only option is in what manner you wish to say yes.


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Posts in this topic
mALX   Why the lie? Forced to be a werewolf?   Dec 16 2011, 07:27 PM
Fawkes   -snip- Yea, in another forum I read that you can...   Dec 16 2011, 11:25 PM
liliandra nadiar   Also have another chance later if you don't ta...   Dec 16 2011, 11:56 PM
McBadgere   The next time you talk to the Kodlak (Before he se...   Dec 17 2011, 06:55 AM
Fawkes   The next time you talk to the Kodlak (Before he s...   Dec 17 2011, 07:05 AM
treydog   @mALX- THANK YOU! I thought I was just missing...   Dec 17 2011, 12:40 PM
mALX   Thanks for commiserating (spelling?) with me Trey...   Dec 17 2011, 03:53 PM
Grits   This is good to know. I will approach that questli...   Dec 17 2011, 04:19 PM
treydog   Wanted to be specific on a couple of points- one g...   Dec 17 2011, 05:31 PM
mALX   Wanted to be specific on a couple of points- one ...   Dec 17 2011, 07:22 PM
McBadgere   My daughter (who's finished the DB ones and ...   Dec 17 2011, 07:50 PM
mALX   My daughter (who's finished the DB ones and...   Dec 17 2011, 09:03 PM
Destri Melarg   Throughout the long months leading up to this game...   Dec 17 2011, 10:23 PM
will79   There are so many choices this game forces you to...   Dec 29 2011, 04:18 PM
Black Hand   Morrowind = Total immersion, rich lore, complete p...   Dec 27 2011, 10:41 AM
mALX   As proof and tempering of tempers, may I present...   Dec 30 2011, 02:25 AM
McBadgere   LMFAO... Love you too... :P ... :D :lol: ... G...   Dec 27 2011, 01:15 PM
Black Hand   "So you saved Skyrim from the Dragons then.....   Dec 27 2011, 08:31 PM
Lady Saga   I'm glad I read this thread because this is so...   Apr 3 2012, 12:54 PM
Darkness Eternal   There should of been two parts of the Companions w...   Apr 5 2012, 02:17 AM
SubRosa   I cannot see me ever doing the Companions quest li...   Apr 5 2012, 03:18 AM
Lady Saga   I cannot see me ever doing the Companions quest l...   Apr 5 2012, 03:10 PM
Darkness Eternal   Yeah. Kodlak, Farkas, Vilkas are just plain meh. S...   Apr 5 2012, 04:42 AM
McBadgere   Indeed, the Civil War quest is horrible... :D ...   Apr 5 2012, 06:11 AM
Darkness Eternal   I loved some of the story itself on the Companions...   Apr 5 2012, 03:59 PM


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