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> Does this thread belong here?, pieces of quest
ghastley
post Feb 12 2011, 07:58 PM
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Most of the threads in this forum are naturally about "my character's adventures in a TES world", and the rest are meta-threads about writing them.

I'm coming from a completely different direction, or maybe not. I'm trying to create quest mods for Oblivion with a whole lot of NPC's who have linked stories, and I need all the help I can get with those. It's not entirely a different problem from writing the support cast in a regular FF, but it does leave out the central character, who will be the player, and I don't want to write that one.

I like to build a character in Oblivion and play it for a while before making an NPC from it, as this helps to give me some idea of how a pure mage thinks, or an archer, or an axe-wielding Orc, and I can make the NPC more credible that way. I'm currently playing a stereotypical big dumb blonde Nord called Hidy Heidi, who aspires to joining the Imperial Mountain Riders and patrolling the Jerrals on a white bear. I started her off trying to use poisoned daggers and stealth, but found that it's not too viable at low levels, because the damage she could inflict was never enough for a one-hit kill, and using a dagger put her too close for comfort in the remainder of the encounter. So she switched to a Claymore to better use her Blade skill, although she still tries a sneak attack with a dagger first, some of the time. She'd probably use the Claymore if she got a bear to ride, so maybe it's for the best.

This experience now has to be distilled down to some dialog for the NPC in-game, and that of her colleagues, and that's the sort of thing I'd want to post here for criticism and advice. And the content of books, notes, journal entries for the quests. Many of you have experience of rewriting bits of lore for your narratives, or fitting a new piece into the incomplete jigsaw puzzle Betheda provided, so I know it will help me if it works.

Heidi is intended to become part of this mod, of which only the first two quests have been released as a beta. I have another dozen or so in development, including an arc of quests that happen after the player is both CoC and Madgod, based on the idea of Dagon taking revenge on the player by opening gates in his/her new realm.



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ghastley
post Mar 10 2012, 04:38 AM
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There was one more quest in the mod that never had a tale attached to it, the main reason being that it was another one around Ystrel, and I'd already given her her own story. And there was Pala, who'd been mentioned in Svana's tale of the Lodge construction, but hadn't had one of her own. So I bent things together a little and let her tag along with the Hero on this one, even though she normally doesn't.

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Pala's Tale

"'Gudrun, come quickly" cried Pala. "Ystrel's bear came back without her!"

Gudrun leapt out of bed, dressing quickly. This was bad news of the worst kind - almost. Ystrel wasn't dead, or the bear wouldn't have come back at all. It would hunt down the person or creature that killed her. Then it would stay with her body, to guard it until someone came to collect it. The bear wouldn't have come back for help if there was anything else it could do for her. That must mean she was trapped somewhere the bear couldn't go.

Ystrel had been following a rumor of someone moving in to Valus Passage, the old smugglers' tunnel through the mountains to Morrowind. The tunnel had collapsed a long time ago, and it wasn't thought safe to try and dig it back out. That left a section at either end that led nowhere, but could still offer shelter to anyone who was up there.

Bandits weren't interested in it, as the area was hard to reach, and just about deserted now that the smuggling route was cut off. About the only thing that made any sense was that one of the religious cults had taken it over and put a shrine in there. The Daedric cults especially liked obscure locations for their shrines.

Gudrun checked the bear, and found no sign that it had been in any fights recently, which made her feel a bit better. It seemed agitated, as you'd expect with its rider missing, but that was all.

"What's up?" asked a voice behind them. The Hero of Kvatch had come by the Lodge and seen them all gathered around the bear. Pala quickly explained.

He'd go look for Ystrel, and Pala insisted on coming with him. Even if it was her time off patrol, she didn't want to stay at the Lodge while her colleague could be in danger.

Valus Passage wasn't easy to reach, as there aren't any trails that high up in the Valus Mountains. One reason, of course, for the smugglers using it in the past. They arrived in daylight, and they looked around the entrance for signs of a struggle. They really didn't expect to find any, as Ystrel's bear would have been involved in anything outside, and that fight would have been a lot more than anyone bargained for.

The door was clearly too small for the bear to have followed Ystrel inside. So their assumption was that she'd gone in, and was still in there. They should expect someone to be watching the door, so the Hero put on his Ring of Shadows, and told Pala to wait outside while he scouted the entrance.

He came back out only a minute later, with blood on his sword, and a red hood in his hand. "Mythic Dawn" he told Pala. "The same ones who killed the Emperor". There had been only the one guard in the small entrance chamber, but he wasn't sure if he'd raised an alarm before he died. They should assume he had, and move quickly in case Ystrel was still alive.

Chameleon's not useful when you're fighting as a team. You're much too likely to get hit if your partner can't see you, so he left off his ring when they went down the trapdoor in the chamber floor. Nobody was waiting beneath it, so perhaps the guard hadn't raised the alarm after all.

The passage down had many turns, and they were expecting to find more Mythic Dawn around each corner, but they reached the end of the tunnel without encountering anyone. That made no sense, so they backtracked, looking for any hidden entrances they'd missed. Pala noticed a handle in a corner that they hadn't seen before. When he nodded, she gave it a turn, and a section of the rock wall slid down ... noisily.

Shouts from the chamber they'd just revealed made it clear that the cult knew someone had come to visit them. Weapons drawn, they stepped through the opening into a medium-sized cave where three acolytes with daggers and summoned axes charged at them. Either Pala or the Hero could probably have taken them all solo, as they had only their robes for armor, and they weren't particularly skilled at fighting. But they pressed the fight anyway, and soon paid for their fanaticism.

"It won't be this easy further in" the Hero told Pala. "Expect the guards to summon armor as well as weapons, and know how to use them."

There was only one other exit from the cave, and they followed the tunnel to a locked door. A side-passage just before it revealed another acolyte hiding at the end, and they took a key from her that fit the lock.

This time, there was nobody waiting when they opened the door. Pala was sure this was a good thing, as whoever had Ystrel didn't know they were coming.

The tunnel past the door was just as twisting as the first part, but not as empty. This time, they did meet Mythic Dawn as they progressed, and armored ones, just like the Hero had predicted. They hit another dead end, and backtracked a little, but soon they saw they were approaching a larger chamber. They could see a raised area at the end, and several guards rushing towards them.

Desperately hoping they weren't too late to save Ystrel, whom they still hadn't found, they engaged their foes, aided by a Clannfear the Hero summoned. The fight was short and loud, and if Ystrel was anywhere close, she must have heard them. Why didn't she call out?

The raised area they'd seen as they entered held a statue of Mehrunes Dagon, just like the one at the Lake Arrius Caverns. There appeared to be an altar in front of it.

When they climbed the stairs to the platform, they saw Ystrel lying on the altar, naked, and surrounded by several nasty-looking implements that revealed the Dawn's intentions. Pala nearly fainted when she saw the small spiked club and figured out how they were going to use it.

Ystrel was unresponsive when the Hero tried to wake her, but she wasn't dead. He cast dispel on her, and she opened her eyes. He'd guessed correctly that she'd been under a paralysis spell. That was a a favorite with torturers, as it didn't stop the victim from feeling any pain, just from reacting to it.

Pala discretely hid the spiky thing, so that Ystrel wouldn't see it. Ystrel got up quickly from the cold stone slab, and went over to the brazier nearby to get some warmth, so she didn't notice any of the other knives, hooks and tongs lying on the altar with her. Pala moved in front of them, and the Hero picked them up.

"Have you seen my armor and things?" asked Ystrel. "It's cold in here." While they were looking around, she told them what had happened.

She'd been hit with the paralysis spell as soon as she stepped through the door. The guard had called the others, and they'd carried her down here. Some of them had argued that she should be killed immediately, but the others didn't want to waste a potential sacrifice to Dagon. There were so few people that ventured this far up into the Valus Mountains, they might not get another chance for months.

So she'd been stripped, and laid on the slab. She could hear discussions on how the sacrifice should be performed, and she was glad that none of them had survived. She'd have done to them what they wanted to do to her, and she wasn't sure she could live with herself after that.

A chest at the base of the platform held the armor and claymore they were seeking, and soon Ystrel was back in uniform. The Frost Shield enchantment on her armor drove away some of the chill she felt, but it wasn't all physical, so she was still shivering as they left the cave.

Back at the Riders Lodge, Gudrun sent her downstairs with Timo to get warm. She told Pala that she'd get a bonus for her part in the rescue, including extra days off to make up for what she'd missed. But she wasn't authorized to reward the Hero, unless he was a member of the Riders. With a wink at Pala, she asked if he'd like to join them, as an honorary Rider.

When he asked what his duties would be, she rolled her eyes, and the two women dragged him downstairs to show him. As they passed Ystrel's door Gudrun called out to her."Give us an hour, and its your turn to rescue him!"

This post has been edited by ghastley: Apr 11 2012, 09:39 PM


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Posts in this topic
ghastley   Does this thread belong here?   Feb 12 2011, 07:58 PM
ghastley   As an example of what I'd like to post for you...   Feb 12 2011, 08:14 PM
haute ecole rider   Just one little nit for me regarding the bit of bo...   Feb 12 2011, 08:23 PM
ghastley   Good point. This is a manual, so it probably needs...   Feb 12 2011, 08:43 PM
SubRosa   I echo h.e.r.'s comment on girls. It makes the...   Feb 12 2011, 08:45 PM
ghastley   The weapon was dictated originally by the picture ...   Feb 12 2011, 08:56 PM
Ahrenil   Hmm, one problem the riders may have is the fact ...   Feb 13 2011, 01:06 AM
Ahrenil   Woops double post.   Feb 13 2011, 01:06 AM
Acadian   Although I am not a fan of steel bikinis, this see...   Feb 13 2011, 04:30 AM
ghastley   OK, time to try my hand at a bit of what the forum...   Feb 27 2011, 03:56 AM
mALX   Interesting and intriguing !!! WOO HO...   Feb 27 2011, 04:06 AM
Acadian   This is fabulous. You develop Unna a great deal i...   Feb 27 2011, 04:28 AM
ghastley   @mALX : The start's the easy part, it will be ...   Feb 27 2011, 09:04 PM
SubRosa   That was a nice little piece introducing Claudia. ...   Feb 27 2011, 09:12 PM
Acadian   Another great little story that gives folks a very...   Feb 28 2011, 02:30 AM
ghastley   @Acadian: I see what you mean about running them t...   Feb 28 2011, 03:43 AM
mALX   What I find most exciting about this is that at so...   Feb 28 2011, 04:42 AM
ghastley   The first two tales in this short series featured ...   Mar 2 2011, 01:24 AM
SubRosa   Another nice little piece about Svana and Palla. T...   Mar 2 2011, 01:45 AM
mALX   Another nice little piece about Svana and Palla. ...   Mar 2 2011, 02:57 AM
Acadian   Nice background-building on the bear riders, and p...   Mar 2 2011, 03:21 AM
ghastley   @SubRosa: That's the in-game dialog that they ...   Mar 2 2011, 04:27 AM
Cardboard Box   This conversation does take place on a bleak, snow...   Mar 3 2011, 01:01 AM
Grits   I have enjoyed the persistent image of a strapping...   Mar 3 2011, 01:47 AM
ghastley   To help with the persistent images. I'll try a...   Mar 3 2011, 02:37 AM
Grits   Oh my! Does the Captain’s desk chair also find...   Mar 3 2011, 02:52 AM
Thomas Kaira   We-heh-ell.... I know the Nords love the cold but...   Mar 3 2011, 03:17 AM
ghastley   Well I guess that means the link worked. She wea...   Mar 3 2011, 04:49 AM
mALX   Well I guess that means the link worked. She we...   Mar 3 2011, 06:37 AM
ghastley   ...and how in the world you thought of all this.....   Mar 3 2011, 04:15 PM
mALX   ...and how in the world you thought of all this....   Mar 3 2011, 04:31 PM
ghastley   Academic airhead is a great description. Heidi...   Mar 3 2011, 04:45 PM
mALX   Academic airhead is a great description. Heidi...   Mar 3 2011, 04:55 PM
Acadian   Academic airhead is a great description. Heidi...   Mar 3 2011, 05:35 PM
ghastley   A picture may be worth a thousand words, but I fee...   Mar 6 2011, 03:19 AM
Acadian   Oh, I like this one! Just the right touch of ...   Mar 6 2011, 04:22 AM
mALX   Oh! This is that one quest where you help her...   Mar 6 2011, 01:53 PM
ghastley   I've been busy trying to build a new quest to ...   Mar 9 2011, 02:54 AM
Acadian   This was a delightful little story and quest! ...   Mar 9 2011, 04:23 AM
King Coin   DLed the beta. LETS DO THIS   Mar 9 2011, 05:15 AM
ghastley   @Acadian nit fixed. That was a case of adding the ...   Mar 9 2011, 04:08 PM
King Coin   It will probably be a while before my character wa...   Mar 9 2011, 05:42 PM
Grits   Now all the girls are going to want to upgrade the...   Mar 12 2011, 01:58 PM
ghastley   I've been busy adding to the mod itself, and r...   Mar 18 2011, 01:27 AM
SubRosa   Neat combination of an oblivion gate with Order py...   Mar 18 2011, 01:32 AM
ghastley   Neat combination of an oblivion gate with Order p...   Mar 18 2011, 01:45 AM
SubRosa   Neat combination of an oblivion gate with Order ...   Mar 18 2011, 02:34 AM
King Coin   You know... That sounds like a lot of fun!   Mar 18 2011, 02:18 AM
ghastley   I've created most of the final(?) quest of the...   Mar 21 2011, 12:27 AM
haute ecole rider   Ah, so now two mysteries are explained! The m...   Mar 21 2011, 12:38 AM
ghastley   Of course Weebam-Na couldn't afford to eat the...   Mar 21 2011, 12:42 AM
Acadian   Another fun segment, this one focused on Gudrun an...   Mar 21 2011, 02:18 AM
ghastley   I'm experiencing "Modder's Block...   Mar 31 2011, 01:24 AM
Acadian   Yay! Slow thinking, hard drinking, wobbly Hei...   Mar 31 2011, 02:53 AM
King Coin   Just got done reading all of them, good back story...   Mar 31 2011, 04:05 AM
mALX   GAAAH!!! Your links are broken to the...   Apr 6 2011, 09:40 PM
ghastley   GAAAH!!! Your links are broken to th...   Apr 6 2011, 11:42 PM
mALX   GAAAH!!! Your links are broken to t...   Apr 11 2011, 03:12 AM
Grits   Looks great, ghastley!! Lots of fun. :)   Apr 6 2011, 11:56 PM
ghastley   Mod construction is progressing and I've made ...   May 1 2011, 02:00 AM
King Coin   Mod construction is progressing and I've made...   May 1 2011, 03:04 AM
Acadian   Fabulous loading screen! :goodjob: I'm...   May 1 2011, 02:50 AM
mALX   Will Shivering Isles be required for the mod to wo...   May 29 2011, 07:21 AM
ghastley   By the time I release it, I'll most likely hav...   May 29 2011, 03:53 PM
mALX   By the time I release it, I'll most likely ha...   May 29 2011, 06:59 PM
ghastley   I haven't posted anything for ages, because I...   Jun 28 2011, 06:16 PM
Acadian   Why am I smiling? Because this story involving Ma...   Jun 29 2011, 01:15 AM
mALX   This mod must be AWESOME !!! Your ima...   Jul 2 2011, 04:30 PM
ghastley   I'm trying to get myself thinking about this o...   Jul 3 2011, 02:55 PM
Acadian   'She particularly liked it when Prietus did th...   Jul 4 2011, 12:24 AM
ghastley   The updated mod is now on TesNexus [b]here. The fi...   Jul 5 2011, 01:05 AM
King Coin   The updated mod is now on TesNexus [url=http://ww...   Jul 5 2011, 02:31 AM
ghastley   No it's now properly split into SI and non-SI ...   Jul 5 2011, 02:50 AM
Acadian   Very clever weaving of the Oblivion Gates and new ...   Jul 6 2011, 12:17 AM
MyCat   I played the old mod. I'll play the new one. W...   Jul 6 2011, 02:43 AM
ghastley   Malandil's tale had been a bit of a roadblock ...   Jul 7 2011, 02:23 AM
Acadian   Well, I'll be spanked! A pretty creative ...   Jul 7 2011, 03:10 AM
Grits   The Madgod sent her to get dressed. The new Syl mi...   Jul 7 2011, 03:59 PM
mALX   Acadian already quoted my favorite line, displayin...   Jul 8 2011, 03:26 AM
minque   Very nice mod! And you really did a great thin...   Jul 12 2011, 08:55 AM
ghastley   My understanding of the TES world is that magic is...   Jul 17 2011, 02:02 PM
mALX   BWAAHAA !! I love this !! En...   Jul 17 2011, 02:37 PM
ghastley   I just noticed that I'd never put up the final...   Feb 19 2012, 02:45 AM
mALX   GAAAAH !!! I'm totally out of sy...   Feb 19 2012, 04:09 AM
Acadian   What fascinating take on the whole SI thing from t...   Feb 20 2012, 01:33 AM
Acadian   Whew! Glad Pala and the Hero got to Ystrel b...   Mar 10 2012, 04:58 AM
Grits   It must be fun to have a bear rider as a follower...   Mar 10 2012, 05:35 AM
mALX   I love these ridable following bears, I've see...   Mar 12 2012, 12:03 AM


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