QUOTE(McBadgere @ Mar 30 2012, 10:25 PM)

EDIT: There's that bit where the Dovakhin has to broker a peace deal between the Empire and Stormcloaks. The bit where Bethesda shows it has no idea of how
things really work? Idiots...

...You probably thought of that though...
I don't think that is it. I used the console, which has some very helpful tools to see what is going on with the quests. It is actually finishing all the stages of the Message To Whiterun quest. I did so with the console, which is supposed to kick off the Attack on Whiterun quest. It does start it, but here is where Bethesda's idiocy really takes charge.
The Attack on Whiterun quest is really 4 separate quests, and jammed together into one: It is the Defense of Whiterun if you are an Imperial, the Attack on Windhelm if you are an Imperial, The Attack on Whiterun if you are a Stormcloak, and the Attack on Solitude if you are a Stormcloak. Make sense? Of course not.
It is a radiant quest, and the game is supposed to assign the objectives and questgivers automagically. Only it is not doing any of that. It sits on stage one, which is supposed to start the Stormcloak attack on Whiterun. But it does not assign Galmar as the quest giver (as it should), or anything else. I cannot manually advance it through the stages with the console, because it creates the stages dynamically, and it is not doing it. So the game just tells me that the stages do not exist.
So I tried another trick, and tried manually completing the quest. That worked, and kicked off the Liberation of Skyrim quests. Only the same problem happens here. This is also a radiant quest, and the game will not create the radiant objectives. It tells me to talk to Ulfric, but he has nothing to say to me. I cannot advance the quest manually, because there are no stages yet.
So basically, the game took a massive poop on Hrafn and I. I don't know if this has anything to do with my main quest disabler or not. But I doubt it. I guess the only way to find out would be to do the main quest and the civil war with another character and see what happens. I suppose I could disable the random dragons, that would make it a little more palatable...
In any case, I created that witch character. Since I thought Dyami was so neat, I followed Lady Saga's lead and created a Native American Redguard.
Meet KachinaRalof was a little disappointed when she picked the Mage StoneHere she is with her first summoningFunny thing, when the first walked into Riverwood, Faendal was laying dead in the street. Thankfully the Resurrect command was able to fix that though. He might make a good companion for Kachina.
This post has been edited by SubRosa: Mar 31 2012, 08:32 PM