QUOTE(SubRosa @ Apr 8 2012, 01:18 PM)

There is a new mod out called
Better Quest Objectives. It fleshes out the quest descriptions, adding directions of who to talk to and where to go. So you do not have to rely upon the quest arrow in your hud. I am downloading it now to try out.
Let us know what it is like.
QUOTE(Thomas Kaira @ Apr 8 2012, 04:31 PM)

Signs and Guardians was a side project I decided to cobble together while I was waiting for SKSE. It overhauls and re-balances the Standing Stone powers, and now allows you to choose between one of three spells for each Stone. It also allows you to keep multiple abilities, but with certain limitations (based on the series Birthsign lore). I made this mod to make Standing Stones have more meaning to your character and to make them a bit more lore-friendly. This mod I do now consider complete.
I really like the way this one sounds. I've yet to download it, but it's on my tracking list so I won't forget it.
I've updated my mod. It adds a couple of commands to your followers. They can just relax or gather ingredients from plants for you at this time.
To do this, just talk to your companion and choose the topic "We'll stay here for a while..." A couple of choices will appear. Choose one and they will either start looking for ingredients or just relax.
There is NO time limit for how long you can leave them relaxing or searching for ingredients.
Here's a quick video.