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> Gweden Brothel, an ever-growing series of side-quests
ghastley
post Mar 2 2012, 11:29 PM
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I'm starting a thread in this section so I can move discussion of the development out of the Fiction thread.

The Red Dragon Club arc of quests is getting another one added, related to the attempt on the life of the Mane. The player manages to head off one assassin, but there may be others (which means I can use the same idea multiple times!) The Bosmer woman (archer) that was recruited to do the job is persuaded to join the staff of the Club instead. I just have to fix a few bugs in the AI packages for her Khajiit handler and then I may put up another file at the Nexus, and let a few more folks try it.

Latest version of the Freija poster

This post has been edited by ghastley: Sep 20 2018, 04:17 PM


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ghastley
post May 15 2012, 01:00 AM
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It occurred to me that the possible heirs to the Empire wouldn't conveniently all be in Cyrodiil, so I had Taminwe visit Senchal while the player investigated Leyawiin. I couldn't have her do all the junket trips, so I wrote a piece of the story for the Fan Fiction section that has my reporter going over the border into Skyrim to investigate a potential claimant. Since the location of Falkreath is so close to the border that the land (and trees etc.) already exist on the Oblivion map, I decided to make it playable and build a town there. It means that you have to turn borders off to play there, but it doesn't have to be a required quest in the series, any more than you need to add the SI parts.

Map of Falkreath in-game

There are four homes, a smithy, a tavern, a chapel and a guard tower. Although the story crosses over with my Mountain Riders, I don't want to make the mods depend on each other, so there's a bear trainer living in Falkreath as a reference to the other mod, but no shared characters. Jokull in the other mod talked of going back to Falkreath after delivering Claudia's bear, but he won't be there. He's a merchant, so he travels a lot.

Bear (not quite Bare) Trainer

The City guards were going to be Nords, but I discovered that all the dialog for city guards (including "criminal scum" references) was restricted to Imperials, so they got changed. I used the Falkreath insignia from UESP Skyrim to overlay the Leyawiin Stallion and produce a uniform for them. There's a single-cell jail in case you need it.

Falkreath guard uniform

As well as the two characters of the story, I needed a few more residents, so there are about a dozen NPC's, all of which needed dialog, AI packages, etc. I'm still working on the script for the quest, which has a few thorny problems where I'm trying to do something new.

There's more I could add, but I'll save the rest until you've read about it from the reporter's perspective, and I can explain what changes between the fiction and the playable.

Edit: I decided to make this a bridge mod, using the other two as masters. It was just getting too difficult to avoid using the NPC's etc. from Gweden and the Bear Riders. So Jokull may show up later, and other characters like Gudrun and Taminwe can play a part in the quests.

This post has been edited by ghastley: Nov 22 2017, 06:46 PM


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Posts in this topic
ghastley   Gweden Brothel   Mar 2 2012, 11:29 PM
Acadian   And the Gweden saga continues into brothelesque pr...   Mar 3 2012, 01:43 AM
ghastley   Next quest in the pipeline is going to involve the...   Mar 10 2012, 03:52 PM
Acadian   Sorry can't be of any real help here. You nai...   Mar 11 2012, 01:39 AM
ghastley   I couldn't decide between escort or rescue, so...   Mar 11 2012, 10:20 PM
Acadian   Sorry I somehow missed your latest update adding F...   Jun 3 2012, 12:03 AM
mALX   I missed this somehow! You do such an intrica...   Jul 25 2012, 06:26 AM
ghastley   @Acadian: Yes, it needs the assets from the other ...   Jul 27 2012, 07:04 PM
mALX   This sounds really interesting! What will the...   Jul 28 2012, 08:15 AM
Acadian   mALX is right, that sounds like an interesting que...   Jul 29 2012, 12:08 AM
ghastley   @mALX: So far, the player just goes to Anvil and t...   Aug 2 2012, 07:39 PM
mALX   @mALX: So far, the player just goes to Anvil and ...   Aug 2 2012, 07:46 PM
ghastley   If he's essential, he still gets into a fight ...   Aug 2 2012, 08:41 PM
mALX   If he's essential, he still gets into a fight...   Aug 2 2012, 09:23 PM
ghastley   Will that conflict with your ridable bears mod? ...   Aug 3 2012, 12:22 AM
mALX   WOO HOO !!! Congrats on figuring tha...   Aug 3 2012, 12:28 AM
ghastley   Nothing is ever simple in mod-making. :-/ Once ...   Aug 5 2012, 01:04 AM
mALX   Nothing is ever simple in mod-making. :-/ Once...   Aug 5 2012, 01:31 AM
ghastley   I don't think any of those (except the Wrath o...   Aug 5 2012, 02:19 AM
mALX   I don't think any of those (except the Wrath ...   Aug 5 2012, 02:31 AM
ghastley   Now my problem is what happens next? Ocato has to...   Aug 7 2012, 02:20 AM
ghastley   I'm thinking of changing the recipe for the cu...   Sep 7 2012, 04:59 PM
mALX   I'm thinking of changing the recipe for the c...   Sep 7 2012, 05:26 PM
Acadian   I do think that avoiding the land dreugh higher le...   Sep 8 2012, 12:21 AM
ghastley   Version 1.1 just packaged up and uploaded to the N...   Sep 9 2012, 07:34 PM
ghastley   Now that Gweden Brothel and the Rumple Mod have jo...   Dec 4 2012, 10:24 PM
ghastley   Well I added Marghak as the quest-giver for the ...   Apr 16 2013, 12:35 AM
mALX   Well I added Marghak as the quest-giver for the ...   Apr 16 2013, 12:58 AM
ghastley   Will Khajiit barbs be in the mod? ROFL !...   Apr 16 2013, 07:42 PM
mALX   Will Khajiit barbs be in the mod? ROFL !...   Apr 16 2013, 07:53 PM
ghastley   If anyone has been waiting, I just posted the 1.4 ...   Aug 16 2013, 04:05 AM
mALX   I am def interested, also in your Falkreath mod -...   Aug 22 2013, 10:00 AM
ghastley   The Standalone Falkreath mod that Acadian is using...   Aug 22 2013, 01:49 PM


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