QUOTE(Lycanthropic-Legend @ Jun 30 2012, 07:14 PM)

I am working on a story based on the Elder Scrolls universe, about a troubled family living somewhere a bit distanced from Chorrol. About the Fighters Guild, sisterhood and werewolves. It took me some time to try and get the main protagonist right. I know few people that can pull off the tough woman with the dry sarcastic with and dark humor, but she's mostly that archetype.
Your story sounds very interesting! The description (and your profile name) reminds me of a mod I downloaded for Oblivion - "The Oblivion Werewolf Mod." It was AWESOME!
The player catches Lycanthropy disease and becomes a werewolf (after 3 nightmares and then when the moons are in a certain phase). If the player attacks someone while in werewolf form and doesn't kill them - that person becomes a werewolf follower. The player can go live in werewolf packs out in the wilderness if they want (there are several, usually up in the mountains or wooded areas) - and regular wolves no longer attack the player. I had a blast with the mod!
My two projects right now:
1. Both are mods I've been working on since last year (although they've been on hold since the new year). It is a village with three quests (all that is done) - what is taking so long is setting up voice dialogue for some of the NPC's in the village. I have all the voice files sorted and ready, just have to set it up. Also on that mod, I am trying to find some way to make an AI package for a drunk NPC that makes them sprawl in a chair (like the Jarls in Skyrim do) and hopefully snore loudly while sprawled. (as opposed to just raising their tankard up repeatedly and shrugging their shoulders like the current drunk AI package does).
2. The second mod is an academy for training assassins and mercenaries. It is built and all NPC's inside, but I'm having an issue with the AI not working as it should. ARGH !!
I kind of got distracted from working on them when Skyrim came out, and haven't had enough free time this year to do a [censored] thing.
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This post has been edited by mALX: Jul 2 2012, 06:40 AM