I guess I come from a different workplace culture, because I have always worked in places where excuses do not fly. You make a commitment, and you meet it, whatever it takes. Failure is not acceptable.
It is true that the PS3 is more difficult to code than the other platforms. Sony has come out and said that they have made it this way on purpose. But Bethesda knows this. This is not the first game that Bethesda has made for the PS3. They know what they are committed to do. If they are having issues with timing, then they simply need to put more people on the project to get it done sooner.
One of the basics of project management is that you have three variables: Cost, Time, and Resources. All are linked to one another. You can shorten the time by adding more cost and resources. Or you can reduce the cost by extending the Time and/or Resources. Etc... I believe that the bottom line is not the difficulty, but rather that Bethesda does not want to spend the money to bring in the necessary amount of Resources to get the job done on time. That and that they do not want to spend the money to hire Resources that are qualified to do the work to begin with. They are going cheap, and it shows.
If Bethesda does not want to make the effort to release the game on the PS3, then they should simply not release the game on the PS3. Bethesda seems to want the dollars from PS3 sales, but they are unwilling to spend the dollars to make the product in the first place.
This post has been edited by SubRosa: Aug 31 2012, 04:28 PM
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