Considering the entire slew of problems that Skyrim on the PS3 has been having already, I'm not entirely surprised at this development. On one hand, I'm annoyed at Bethesda on behalf of PS3 users, but on the other, I kind of understand; considering how ferociously complex a piece of software Skyrim is going to be, if you have large chunks of code (and by large, I'm talking tens, perhaps hundreds of thousands of lines) and no apparent, easy solution for the problems they are facing within them, porting for the PS3 would not necessarily be an economically viable option considering the time and resources that would be poured into it. As in, they may not be able to recoup enough money spent on the problem solving from people buying it, so there's no point wasting resources on fixing it when it's not worth their while.
What should be noted, however, is that the head of Bethsoft's PR did tweet: "yes, it just doesn't perform well in all scenarios. Some folks would be fine, some would not." (
source) That suggests to me that Bethesda are at least part of the way to a solution, so I think it would be a bit premature to suggest that Dawnguard is a complete write-off just at this moment.
Also, Saga, at risk of sounding prickly, an Xbox is pretty damn expensive, after all. The solution of 'just buy an Xbox with Kinect' doesn't sound quite so viable when it's rephrased as 'just spend ~£250' (accounting for Xbox, Kinect, copy of Skyrim and the cost of Dawnguard).
Edit: And I got Ninjaed by McBadgere, just then...
And, I realise that I used the word 'viable' one hell of a lot in that post...
This post has been edited by Colonel Mustard: Aug 31 2012, 08:06 PM