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> Morrowind/Oblivion in Skyrim engine
King Coin
post Sep 20 2012, 10:47 PM
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http://www.gameinformer.com/b/news/archive...9-s-engine.aspx

I hope they finish! biggrin.gif


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Colonel Mustard
post Sep 21 2012, 07:12 AM
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As awesome as this looks, I have one issue; render distance. Morrowind never felt right when I could see more than 25 metres ahead of me without the area beyond that being shrouded in fog, and if they take that away it just wouldn't be the same.Other than that, looks pretty cool.
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SubRosa
post Sep 21 2012, 02:55 PM
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QUOTE(Colonel Mustard @ Sep 21 2012, 02:12 AM) *

As awesome as this looks, I have one issue; render distance. Morrowind never felt right when I could see more than 25 metres ahead of me without the area beyond that being shrouded in fog, and if they take that away it just wouldn't be the same.Other than that, looks pretty cool.

That is funny, because the first thing I did with Morrowind was turn off that constant fog, so I could see normally. smile.gif


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Colonel Mustard
post Sep 22 2012, 02:27 PM
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From: The darkest pit of your soul. Hi there!



QUOTE(SubRosa @ Sep 21 2012, 02:55 PM) *
QUOTE(Colonel Mustard @ Sep 21 2012, 02:12 AM) *

As awesome as this looks, I have one issue; render distance. Morrowind never felt right when I could see more than 25 metres ahead of me without the area beyond that being shrouded in fog, and if they take that away it just wouldn't be the same.Other than that, looks pretty cool.

That is funny, because the first thing I did with Morrowind was turn off that constant fog, so I could see normally. smile.gif

Really? I find the constant fog one of the best things about Morrowind; gives it a nice, damp, swampy and exotic feel to it which I've never really got from another open-world RPG, and gave it an absolutely fantastic atmosphere. I've tried switching the fog off a few times and I just found myself thinking 'this doesn't feel right at all' as I wonder through Vvardnefel.

Still, each to their own, and as long as there's a fog option, I'll be happy. If there isn't, I'm sure I'll live. Somehow.

And being able to see those Cliffracers before they gank me from above would be nice for a change.
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SubRosa
post Sep 22 2012, 04:58 PM
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QUOTE(Colonel Mustard @ Sep 22 2012, 09:27 AM) *

QUOTE(SubRosa @ Sep 21 2012, 02:55 PM) *
QUOTE(Colonel Mustard @ Sep 21 2012, 02:12 AM) *

As awesome as this looks, I have one issue; render distance. Morrowind never felt right when I could see more than 25 metres ahead of me without the area beyond that being shrouded in fog, and if they take that away it just wouldn't be the same.Other than that, looks pretty cool.

That is funny, because the first thing I did with Morrowind was turn off that constant fog, so I could see normally. smile.gif

Really? I find the constant fog one of the best things about Morrowind; gives it a nice, damp, swampy and exotic feel to it which I've never really got from another open-world RPG, and gave it an absolutely fantastic atmosphere. I've tried switching the fog off a few times and I just found myself thinking 'this doesn't feel right at all' as I wonder through Vvardnefel.

Still, each to their own, and as long as there's a fog option, I'll be happy. If there isn't, I'm sure I'll live. Somehow.

And being able to see those Cliffracers before they gank me from above would be nice for a change.

This is an example of how it looks without the fogging. And yes, you can see those cliffracers from a long way off... biggrin.gif


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