QUOTE(Acadian @ Oct 5 2012, 12:47 AM)

And Sir Lucius is off on his journey. I enjoyed the stunning contrast of The Imperial City at long versus close range. Fun stories he was making up about the backgrounds of individuals walking around the city while giving us a random look at several. Clever use of the bank to both move his funds around and telegraph his potential travel plans to readers.
Thank you.
QUOTE(Grits @ Oct 5 2012, 05:04 PM)

The woman's smile diminished slightly. "That's a lot of work. 
Love it! How fun to follow Lucius' thoughts as he went from overwhelmed by the city's splendor to overwhelmed by its stench. Then the reality proved to be somewhere in between.
It sounds like Sir Lucius has big plans, and he's smart to ensure that wherever he goes there will be coins there to greet him. Hopefully.
Yep, that's the idea. I'm also, of course, dropping hints as to where his journey will take him.
QUOTE(Acadian @ Oct 15 2012, 01:24 AM)

Nice discussion about the differences among ebony blades based on smithing techniques!
Thanks!
QUOTE(jack cloudy @ Oct 15 2012, 07:17 PM)

I always thought the gold on Ebony was just that, gold. Especially on the ones shown in Oblivion which do admittedly overdo it. Turning it into a smithing technique makes more sense though, at least for the Ebony weapons that are actually meant to be used.
I always thought it was simple decoration too, but the I realised that gold is kind of soft, and there's little worse than a soft shield.
QUOTE(Grits @ Oct 16 2012, 02:53 AM)

I enjoyed the smithing discussion. Great to see the knights put their training (and new blades) to work. Lucius' curiosity made me smile, as did Anthony's practical "just kill them."
Yikes, Anthony is in rough shape. Thank goodness for cabbage! It would not be fun to land on a crate full of shears.
Thanks again. I don't really like cabbages myself, I think I'd almost prefer the shears!
.I'm not at my computer at the moment, so I'll post the next update later.Sorry for the delay.
This post has been edited by TheBrume: Oct 29 2012, 11:58 PM