I way, way preferred New Vegas' worldbuilding to Fallout 3's; it felt like a (reasonably) realistic envisioning of what a post-nuclear society would turn out to be like two hundred years or so after the bombs dropped. Entire nations have emerged, there are populated cities and towns that feel much more realistically sustained and it just feels real. That and the faction approval system makes your actions feel like they have much more impact. The DC Wasteland's worldbuilding, on the other hand, felt like it was, at most, 20 years after the war, and it didn't feel all that well thought out (looking at you, Little Lamplight).
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