mirocu, is Lothie over 2K yet?
Renee, like you, I never cared for the 'glass bandit' phenomenon. That was one (of many) considerations for capping at 19. Not only do we avoid glass bandits and daedric marauders, but those baddies wear a nice mix. Although it includes some mithril/ebony, we still see quite a bit of leather/fur/iron/steel.
Another pleasant discovery we made and UESP wiki verified it is that monsters start appearing on roads and as bosses 2 levels before their stated level. That means that L19 Buffy gets to occasionally see L20 minotaur lords for example. That made me happy to see!
The only real drawback, in my opinion, of our L19 cap is when it comes to goblins. At that level most random goblins are shamans. No big deal, but disappointing to fight almost exclusively shamans and see them used as 'foot soldiers' when clearing a non tribal goblin dungeon. Because of the rule I mentioned in the paragraph above, we do occasionally see a war lord which makes for a wonderful change among the sea of shamans. To keep all those varied skirmishers and berserkers and such would have required a cap of like 13-15 and that would have precluded master alchemy gear and. . . well, 19 works well for us.
