QUOTE(mirocu @ Feb 13 2013, 02:29 PM)

QUOTE(ghastley @ Feb 13 2013, 04:51 PM)

Some of us are probably past meta-gaming into meta-meta-gaming, where we're constantly fiddling with the ways we restrict our character to get maximum challenge without crossing into impossibility.
Even if putting restrictions on our characters is considered roleplaying, I guess it also could be considered meta-gaming as well!

Lothran has one interesting bow that is sometimes but rarely used. It has weakness to all elements and magic, all 100% for 20 secs. It´s pretty damn powerful in conjunction with his custom elemental spell, but not on its own of course.
In all the games I played, I never created my own enchantment for a weapon till the last game - it was a bow (do I hear laughter in the background regarding my character's aiming issues with bows? Lol) - that thing would throw the NPC through the air backwards when they were hit - it was Awesome! The only thing that kept it from being overpowered was the fact that I couldn't hit my target but once every 70 arrows.
I also created these two enchantments for the bow with the highest available degree of the spell: Control humanoid, control beast - used to perch hidden and keep shooting till I hit something and got them to fight each other in places with too many enemies - then search the ground for any stray arrows afterward, always finding bunches of them where I'd missed, lol.