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The Compass |
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Pushtrak |
Jul 31 2006, 11:17 AM
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Retainer
Joined: 13-June 06
From: Seeking the Ultimate Change

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Newbiezilla asked me to post this here... I personally go with Nautical points. QUOTE Take this thread as a "What should Oblivion have been" or "What can TES V be." The outcome is probably the exact same anyway  Anyway, we can assess numbers of people who are in favour of the compass with this thread. We can find out what people want done with it, or wish was done with it. I'll deal with my attitudes to each of the poll options - I don't require anyone else to do this, so don't feel obligated. I liked it. it should stayI disagree with this one, as I felt it was added to fit into a larger audience, so people would have the incentive to play on if they weren't hardcore gamers. People who had friends with this game would play it for maybe half an hour, and if they knew what they were doing, and not getting frustrated like they might have done if they were playing Morrowind in same friends house, and decided against buying it. I personally played Morrowind over in a friends house before buying the game, and I bought it for exactly the opposite reason - I felt I could explore anywhere and have fun. I hated it, it should goI'd like the game without the compass for sure. Though I know they felt that it was obligatory because the fact that NPCs went on their schedules. To me, it was unrealistic having the ability to have a compass detect people like that. I say no to compass detecting people, anyway, personally. Locations I can deal with, not people. Nautical pointsYou have a map, in game and in real life, so I felt that Nautical points compass would be ok as a just when you get directions to have an on screen representation to confirm you are going the right way. Limited range This could work quite well, for instance at Cheydinhal you will not see something at Anvil being pointed out to you... I think a set paramater could work quite well here. SlidersMy problem with sliders is I feel we shouldn't have to adjust sliders to accomodate us. I don't like messing with the difficulty slider, as I should feel i'm going into a world, not tweaking the world. Though i'm open to counter points on that. A slider for on or off, thats fine, i'd end up switching it off assuming nautical wasn't an option. SummaryI guess you could say i'm mixed in my opinions. I guess you could say at the moment i'd go with Nautical (or compass points) This post has been edited by Pushtrak: Jul 31 2006, 11:18 AM
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The Pit And what is good, Phaedrus, and what is not good? -need we ask anyone to tell us these things? Robert Pirsing, Zen and the Art of Motorcycle Maintenance
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Replies
Pseron Wyrd |
Mar 12 2013, 02:18 AM
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Finder

Joined: 8-February 13
From: Franklin, Pennsylvania

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QUOTE(PhonAntiPhon @ Mar 11 2013, 11:43 AM)  I just did not get along with the whole enemy radar thing.
That was a Fallout 3 feature. I'm guessing it must have been popular enough for Bethesda to import it into Skyrim. Anyway, I not only don't play with a compass in Oblivion and Skyrim, I've also stopped looking at the in-game map. I have not opened a map in either game since sometime last year. It makes the game world feel 4 or 5 times larger to me. It's just an incredibly astounding difference. This post has been edited by Pseron Wyrd: Mar 12 2013, 02:22 AM
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Pseron Wyrd |
Mar 12 2013, 01:50 PM
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Finder

Joined: 8-February 13
From: Franklin, Pennsylvania

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QUOTE(King Coin @ Mar 11 2013, 07:18 PM)  Playing without a map and quest objectives has its appeal, but I just don't have the time to play with out them.
You're right, it's not for everybody. It definitely does take much longer to find many places without looking at the in-game map. Which is actually part of its charm for me. I love exploring and I love getting lost. This started back in Morrowind, when I'd begin many of my games in a shipwreck off Azura's Coast. I had a rule: no looking at the map until we reached civilization. Azura's Coast is pretty featureless, so it was easy to get lost and stay lost in that area of the gameworld. I loved wandering with no idea where I was. I guess I'm just strange that way. Doing quests bores me to tears most of the time but wandering around lost keeps me on the edge of my seat with excitement. Go figure. I'm self-employed so I have the time for all this. I can carve out blocks of time out of my schedule in which to play at my leisure. But I'm sure that someone with less time to play is going to find playing without a map (or playing without fast travel) not much fun, and I don't blame them. This post has been edited by Pseron Wyrd: Mar 12 2013, 01:51 PM
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Lady Saga |
Mar 12 2013, 03:59 PM
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Mouth

Joined: 20-February 12

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QUOTE(Pseron Wyrd @ Mar 12 2013, 08:50 AM)  I love exploring and I love getting lost.
Yeah, me too. And in the vanilla game the compass (and the GPS-styled pointer on the map) really defeats the purpose of trying to figure things out ourselves, hence my famous compass delete pretend mod   I honestly do not remember whether I used the compass before creating this 'mod', I think in the earliest days I probably did use the green pointer to follow quests. And then I probably read some things about Morrowind, about how much more immersive this game is because it doesn't hold one's hand much, and this inspired me to try to delete the compass. I'm pretty sure that's how it all happened. This post has been edited by Lady Saga: Mar 12 2013, 04:01 PM
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Posts in this topic
Pushtrak The Compass Jul 31 2006, 11:17 AM Ibis I voted that I like the compass the way it is. I t... Aug 1 2006, 12:09 AM Rane I have nothing against the compass itself. What I ... Aug 4 2006, 02:18 PM DoomedOne I don't even think the compass should be an op... Aug 5 2006, 12:36 AM hunter14 i said the compass should stay because it would be... Aug 5 2006, 06:22 AM Abu the Cat I like it. It shows me all the quest targets and i... Aug 6 2006, 05:37 AM ThePerson98 I would like it if it didnt show targets, but if y... Aug 7 2006, 02:00 AM Powerslide The compass? It seems to me that people unnecissar... Aug 8 2006, 10:32 AM Ibis I like it and I like teleporting by map, although ... Aug 8 2006, 09:29 PM Abu the Cat
Omg Rane - you're 60 days short? Congrats... Aug 11 2006, 05:02 AM I_am_elf_hear_me_roar I use it all the time it very helpful :blink: howb... Aug 11 2006, 05:57 AM Ibis I use the compass all the time too. Except with th... Aug 11 2006, 08:08 PM Abu the Cat
[quote name='Abu the Cat' post='85725' date='Aug ... Aug 11 2006, 08:36 PM Ibis What do you think are the two hardest cities to tr... Aug 11 2006, 11:20 PM Abu the Cat
No no, if they'll be pissed with anyone it... Aug 12 2006, 05:54 AM Ibis Just edit, swipe and rewrite. Very easy although a... Aug 13 2006, 10:41 AM TormentedSoul I liked the fact that I have a compass but not a b... Aug 17 2006, 01:48 AM 1234king I would like it if it only showed N,W,S,E. I don... Aug 28 2006, 09:02 PM TheImperialDragon I would have liked the compass a lot better if it ... Aug 30 2006, 05:47 AM Pushtrak Compass showing where NPCs are? What? Like a motio... Sep 13 2006, 09:10 PM TheImperialDragon Meh, that is how Oblivion works. I think there sh... Sep 13 2006, 11:53 PM Pisces Morrowind has lots of things everywhere, but obliv... Sep 18 2006, 10:04 AM mirocu I couldnīt vote. I like the compass as it is but I... Feb 10 2013, 11:13 AM Lady Saga Ha ha , ya, I'll have to post a screenie.
Wh... Feb 10 2013, 03:18 PM mirocu
I put electrical tape over my compass in Oblivion... Feb 10 2013, 04:42 PM Grits I voted for sliders. That way my preference doesn... Feb 10 2013, 04:52 PM Lady Saga
I voted for sliders. That way my preference doesn... Mar 4 2013, 05:13 PM King Coin I personally like it, but I voted for sliders. Eve... Mar 4 2013, 05:18 PM Lady Saga
I personally like it, but I voted for sliders. Ev... Mar 4 2013, 05:35 PM ghastley Although I haven't really played with the numb... Mar 4 2013, 05:51 PM Lady Saga
Hopefully Bethsoft learn from what the modders pr... Mar 4 2013, 06:06 PM mirocu
Hopefully Bethsoft learn from what the modders pr... Mar 4 2013, 07:26 PM    King Coin
But I'm sure that someone with less time to p... Mar 12 2013, 04:05 PM Elisabeth Hollow I'm opting for the customizable option. Someti... Mar 12 2013, 02:43 AM Acadian I use DarN's dark user interface and customize... Mar 12 2013, 03:43 AM Colonel Mustard As somebody with the sense of direction of a drunk... Mar 12 2013, 10:34 AM Callidus Thorn Wow, I find myself completely unable to vote.
Aft... Nov 19 2013, 10:58 AM Renee Gade IV
After spending months borrowing Renee's no co... Nov 19 2013, 07:43 PM  Callidus Thorn
[quote name='Callidus Thorn' post='198955' date='... Nov 19 2013, 10:54 PM Renee Gade IV Lol sorry! Nov 20 2013, 04:19 AM
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