QUOTE(mirocu @ Mar 11 2013, 04:18 PM)

I think no matter how big the world is, eventually we get to know every nook and cranny and that´s when it truly begins to feel small. Cyrodiil could have been twice as big, seven years down the road it would still begin to feel like a model train yard.
QFT
We're definitely the exception when it comes to continuous play of the same game. It was designed for players of an average attention span, plus a bit more because by that time they knew their audience.
I play a large number of diverse characters, mainly for mod testing, so I'm frequently picking up a game with no recollection of where I left off. I'm always surprised at how I know where I am even when I've saved in the middle of nowhere. The arrangement of rocks are starting to be familiar, and it won't be long before clumps of trees do too.