QUOTE(ghastley @ Jun 18 2013, 09:29 AM)

QUOTE(Grits @ Jun 17 2013, 10:55 PM)

You fixed it!

QUOTE(ghastley @ Jun 17 2013, 11:13 AM)

Fair warning: I'm trying to take it further, and use the niFlipController to animate the transitions, so the charcoal or paint won't appear instantly, but build up over a few seconds. So this isn't the final version - do I ever finish anything?
All right! Time to break it again! (But not if it gets in the way of getting Nocturnal's cape right.) I'll leave the current working one alone, though, in case anyone needs it. That link should be stable.
I Downloaded it, but haven't had time to get in game since finishing that last version of the mod.
Would the staggered transitions work like the "Kvatch Rebuilt" thing? Where everytime you came to Kvatch it was a little bit more done?
Oh, and you worked magic with the bed rental dialogue - I was wondering if you would know what I am doing wrong on Eyja's random dialogue?
I got up some voice files I wanted Eyja to say in her evening travel package (when her sexy idle package kicks in) - stuff like "Hello there, handsome!" and "I can promise you a night of fun you won't soon forget" (and a couple she is supposed to say while eating her lunch - "Back to the old dating game..." etc.).
She is not saying any of them. I'm not sure if the dialogue conditions assume she is talking to the Player unless otherwise specified (because they are set up to say to a male, and my character is a female) - I thought she would say them to Baurus or Silus, but she doesn't.
I have the conditions that she say the dialogue (only)
I have the game hour conditions set to between 16 and 23
I have the condition she is to target a male for the sexy talk, no condition for stuff she can say to both M or F
Nothing is working. Do I have to set a random percent to have it prioritized? Or do I have to have her target a certain NPC? (say Baurus or Silus)?
I noticed the Mages Guild, Fighters Guild, etc - they have their own generic random dialogue. The Inn already has a faction, but would setting up another faction and attaching this dialogue work? (then just add Eyja and the two male NPC's to the faction? - or actually in my own game I might add it to Boromir too, lol).
Do you have any suggestions or advice on forcing random dialogue between NPC's?
What I've done (because I was afraid to mess with the Inn mod and break something) - I made a twin to Eyja (who is already a triplet) - Her name is Tesla, and she is hanging out outside the Chorrol Mages Guild while I try and play with/test out the dialogue on her, then when I know how to make it work I will add it to Eyja. (I may keep Tesla around in my game, she hangs out with Honditer and Earana talking all day, lol.
This post has been edited by mALX: Jun 26 2013, 10:14 AM