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> Started a new character with a new race
ghastley
post Jun 14 2013, 02:12 PM
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I like to play any new NPC's I'm planning to add to my mods as characters, to get an idea of their quirks and stuff. So I created a Nocturnal race.

Nocturnal has a night-eye lesser power like a Khajiit. Low strength, and agility, but high Magicka, or she'd have no offense at all! She takes sun damage at a lower rate than a vampire, but unlike them, has no way to turn it off. I gave her white (Order) eyes for contrast.

My character is born under the Thief, of course, and I gave her the Skeleton key as starter equipment so she doesn't raise Security or Alteration. High Sneak, and having really dark skin (darker than shown in the picture of the outfit), and a black outfit, makes her hard to see. That also makes for poor screen-shots.

She's currently doing the Mages Guild Recommendation quests, as access to spell-making will be useful. I considered giving her a way to do that without joining a mortal's guild, but decided it was too much effort, and the quests were a useful test. She's been caught out by the dawn a couple of times, but she can let herself into any building quickly enough not to get too badly hurt. Fast travel needs planning, but she's at the stage where she hasn't found most places yet.

She's still picking up her arsenal of spells as she goes around the Mages Guild chapters. Since the game gave her Flare and Absorb Health, and summon skeleton, she's used those so far, but will consider Illusion spells when she gets them.

I know I may have to reconsider the sun damage, but so far I haven't found any quest that she wants to do, that is prevented by it. I'll keep going until I hit a road-block with that, and figure out something when it happens.

Her cape is still being worked on. The sides between the arms and the body are proving almost impossible to weight to the standard skeleton, and may will require extra bones. She's currently using a makeshift one with those sections removed, which doesn't look quite right, but isn't too glaring an anomaly.

The sun damage thing may also mean I need to make her immune to Vampirism, but I'll just keep taking the Mandrake rather than build it in. I haven't played a Vampire character for long, so can anyone who has point me at the quests where the sun damage makes it difficult?

This post has been edited by ghastley: Jun 14 2013, 02:14 PM


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ghastley
post Jul 5 2013, 05:28 PM
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The Daedra Seducers will get wings, but I don't imagine Nocturnal will, although her cape could transform(?)

The Castle replaces the Sigil Tower in a clone of Random Oblivion World 5, with the climate changed, all plants and creatures removed, the textures changed from Deadlands one to Ordered ones, and the lava switched to regular water. The Gate is replaced with the magic portal used at Peryite's and Boethiah's shrines (the blue one), and will connect to one like it that I'll add by Nocturnal's shrine near Leyawiin.

The quests in the new mod, which continues the Thieves Guild, will have the player called to Evergloam by messages passed through Amusei, who will act like the Listener of the DB. He'll get details from the Leyawiin shrine, and come find the player. Nocturnal will set the player theft quests that take him/her to locations in Tamriel, SI, or other realms. That will allow re-entry to the Deadlands after the MQ is over, as the portal for that will be in Evergloam. I can also create other Deadric realms to steal items from, and make the connections in Evergloam, via portals opened by Daedra Seducer agents. The Seducers are associated with multiple Daedric Princes, so they have wider access than most.

I'm working on the first quest to steal the giant crystal ball from the Imperial Palace basement. It was next to the giant hourglass that forms part of the Ultimate Heist quest. Nocturnal wants it as the viewer for her eye (as used in the quest that gets the player the skeleton key) to spy on other realms. Clearly, that needs a magical bag to put it in. You can't hide that in a regular jacket pocket!

Azura's supposed to be Nocturnal's sister, so she may also make an appearance in Evergloam, and the player could also visit Moonshadow on a non-stealing quest, maybe a delivery?

This post has been edited by ghastley: Jul 5 2013, 05:34 PM


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Posts in this topic
ghastley   Started a new character with a new race   Jun 14 2013, 02:12 PM
mirocu   I like to play any new NPC's I'm planning...   Jun 14 2013, 03:56 PM
Acadian   ghastley - Neat idea, and the cape looks great so ...   Jun 14 2013, 06:22 PM
mirocu   Please, please mr ghastley, can you make a Buffy ...   Jun 14 2013, 06:34 PM
ghastley   Even Daedric Princesses hang out at the Wobbly Gob...   Jun 16 2013, 12:53 AM
Acadian   Wow! That looks amazzzing! :goodjob:   Jun 16 2013, 01:07 AM
mirocu   She looks great! But doesn´t she miss a piece ...   Jun 16 2013, 05:54 PM
Grits   WOW, ghastley! Great idea, and she looks amazi...   Jun 16 2013, 06:02 PM
ghastley   The problem with her cape is getting the part betw...   Jun 17 2013, 04:48 PM
mALX   I love the look of that cape!   Jun 18 2013, 12:55 AM
ghastley   She's just paid a visit to the Shadow Stone, i...   Jun 18 2013, 02:50 PM
mALX   She's just paid a visit to the Shadow Stone, ...   Jun 25 2013, 09:26 AM
mALX   PS - The Wizards Tower has both spellmaking and ...   Jun 25 2013, 09:35 AM
ghastley   ... - fast travel was definitely out,... I found...   Jun 25 2013, 02:59 PM
mALX   ... - fast travel was definitely out,... I foun...   Jun 25 2013, 11:49 PM
ghastley   The Ring of Sunfire does Resist Disease 35% and Re...   Jul 1 2013, 06:18 PM
mALX   The Ring of Sunfire does Resist Disease 35% and R...   Jul 1 2013, 08:59 PM
ghastley   Nocturnal is a very demanding character. I've ...   Jul 4 2013, 10:21 PM
mirocu   Really nice work there, ghastley! ;) But hone...   Jul 5 2013, 09:48 AM
ghastley   In Evergloam, it is always midnight, with 100% cha...   Jul 5 2013, 02:48 PM
mirocu   Currently looking for clutter - there are no plan...   Jul 5 2013, 03:14 PM
ghastley   Ah, but this isn't Nirn. I'm also reluctan...   Jul 5 2013, 04:14 PM
Acadian   So, Nocturnal's moved on from the Wobbling Gob...   Jul 5 2013, 04:31 PM
mALX   I am getting very excited about this mod, this is ...   Jul 7 2013, 06:05 AM
ghastley   Things I have discovered: An NPC will not use a l...   Jul 7 2013, 03:14 PM
mirocu   An NPC will happily go topless if their armor cov...   Jul 7 2013, 03:22 PM
mALX   * I know you make a lot of your own textures and...   Jul 7 2013, 08:19 PM
ghastley   Moonshadow is already using Stroti's Ayleid fu...   Jul 8 2013, 12:42 AM
mALX   Moonshadow is already using Stroti's Ayleid f...   Jul 8 2013, 12:50 AM
ghastley   Ok, just one, as this part's looking fairly de...   Jul 8 2013, 02:29 AM
mALX   That statue is incredible! I also love the pa...   Jul 8 2013, 03:48 AM
mirocu   That statue looks a bit like Azura, holding that c...   Jul 8 2013, 07:08 AM
ghastley   The top half of the statue is Azura, (and those we...   Jul 8 2013, 02:06 PM
mALX   The top half of the statue is Azura, (and those w...   Jul 8 2013, 02:27 PM
mirocu   Yeah, I´m impressed too by your work, ghastley...   Jul 8 2013, 05:09 PM
ghastley   Nocturnal has a new throne made from a Strotis pie...   Jul 9 2013, 02:28 PM
mALX   Nocturnal has a new throne made from a Strotis pi...   Jul 9 2013, 06:15 PM
Elisabeth Hollow   That's so cool, ghastley!   Jul 9 2013, 03:54 PM
ghastley   Some more screenshots as I add things: Azura show...   Jul 13 2013, 06:01 PM
mALX   I love the pink portal, but the shot of Misty Hall...   Jul 14 2013, 09:55 AM
mirocu   Nice portal! :D   Jul 14 2013, 10:09 AM
Acadian   Azura has a nice pink portal. And nice puppies to...   Jul 14 2013, 12:52 PM
Grits   I love watching your progress, ghastley. This look...   Jul 14 2013, 11:02 PM
ghastley   I ran into a small problem with testing the new qu...   Jul 15 2013, 02:47 PM
mALX   I ran into a small problem with testing the new q...   Jul 16 2013, 09:37 AM
Grits   And with shirtless Burk on the job, we'll defi...   Jul 15 2013, 03:19 PM


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