I sometimes get the impression that many gamers think "bizarre" is the same thing as "creative."
I like mushroom houses and Kagouti, but at the same time I don't think the off-beat environment of Morrowind was better than Oblivion or Skyrim because of it. I think the worlds of Cyrodiil and Skyrim are more artistically coherent.
::Edit: Now that I think about it, what I dislike most about Morrowind's world are the jarring, WoW-style, color-coded "zones." They slap up against each other with abrupt transitions that I find disorienting and which remind me (to steal SubRosa's phrase) that I'm playing a game. There are spots where a single step takes us from lush, green Ascadian Isles into the barren, ash-storm-ravages wastes of Molag Amur.
When my characters travel on foot or on horseback from snowy Jerrol mountains down past Lake Rumare and on to the swamps near Leyawiin I am easily able to maintain the illusion that my character is traveling through a 3D representation of a real world. I do not have that feeling in Morrowind. To me, the landscape of Vvardenfell does not feel logical.
This post has been edited by Pseron Wyrd: Jul 14 2013, 10:23 PM
|