QUOTE(mALX @ Jul 26 2013, 05:31 PM)
IMHO, the developers aren't trying to represent good vs evil, but to encourage players to see and embrace the shades of gray in that world/realm and make choices on how much of the gray within themselves they are willing to get in touch with.
QUOTE(Elisabeth Hollow @ Jul 26 2013, 05:33 PM)
Thats what I like about RPGs, mALX. They're not linear. Instead of going for the obvious choice, you can say, "Well, I WANT this, so how can I get this? How could I justify getting this?"
Interesting. Both of these are great points. As long as I've been playing RPGs, neither of these realizations have ever occured to me, not the way you two have put them just now.