QUOTE(ghastley @ Oct 9 2013, 05:40 PM)

QUOTE(Callidus Thorn @ Oct 9 2013, 10:57 AM)

Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything.
I'd disagree. There are always the guild quest-lines, and it's also different in my game because I create my own mods.
In my Gweden Brothel mod, half the quests aren't available until you're CoC, as that's when Ocato trusts you enough to hand over control of the Red Dragon Club. It's the defunct brothel that the late Count Goldwine used to run, and it's also the cover for the Imperial Intelligence Agency. That mod also has extra quests for the Arch-mage, Listener, Master of the FG.
In the Rumple Mod, the CoC/Madgod gets a series of quests that lead to closing a couple of Oblivion gates in the Isles. Dagon is trying to get revenge on the CoC, and once the latter becomes Sheogorath, the former can cause trouble there.
With both mods in play, there are a few extra cross-over quests, too.
I'm building another mod (Evergloam) that adds continuation quests beyond the Thieves Guild ending, although that one doesn't care if you're CoC or not.
I'm not the only one who's created post-MQ quests as mods. Look for a few at the Nexus and carry on.
I'm on the 360, so no mods for me.
QUOTE(McBadgere @ Oct 9 2013, 06:18 PM)

QUOTE(Callidus Thorn @ Oct 9 2013, 03:57 PM)

No no no, those are things to do
instead of the MQ. You know that better than most of us, seeing as you've never done that MQ, being busy with... well, the above I suppose. Besides, playing on after the MQ isn't worth it in my opinion. Being the Champion of Cyrodiil doesn't even get you free drinks or anything.
Really?...

...
Well all
my characters are Knights of The Nine...And
That was what I created them for...That they saved Cyrodiil was just something they wound up doing as Knights...And after the MQ is done, they're
still knights...
They always go into the chapels and pray at the altars, and at the shrines should they happen upon them on their travels...
So in game time, the Dagon Crisis happened a few months earlier to most of them...Wandering around post-crisis is just the same as crisis-less to me at least...
Enemy=Smack-down!!...
You again
Oh, wait, you left the crazy at the door. Ok then, but *equips Ordinator gear* I'm watching you...
Knights of the Nine never appealed to me all that much, but I've never liked Paladin/Divine Crusader type characters.
The way I see it, once you've literally saved the world everything else is kind of a step down.