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> A Question of Class, s/Question/Rant/
Cardboard Box
post Nov 10 2013, 08:44 AM
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I'm trying to get into Skyrim, but the operative word is 'try', because Bethesda, no doubt advised by Sheogorath, decided to throw out half of the character creation system.

"Hi, I'm ___, the ____ ____. That means I'm intrinsically better with this, that, and the other from the get-go, because that was what I did before I got thrown in jail."

Fast-forward to Skyrim.

"Hi, I'm ____, the ____. I'm not especially skilled in anything, because I didn't exist before I was almost beheaded in Helgen. I'm just a one-dimensional pair of hands for some kid at a computer to drive around the countryside killing people and things."

You get my problem? (and no, the stones outside Riverwood are not enough.)

Classes provide limits and shape what you do, and when; Bethesda for some reason threw all that out the window. I'm literally struggling to connect with my character, since I have lost the mechanism by which she would have gained her drive. As it is, she's barely more than a Minecraft skin.

Does anyone know of - since Skyrim Nexus' search is © UselessCo - any good mods that bring classes back? Or failing that, any tips and tricks on developing a skill set and sticking to it?


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ghastley
post Nov 10 2013, 08:22 PM
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My only problem with the Skyrim way of doing it is that they didn't go all the way to a fully neutral start. Why give racial bonuses, and not class ones? The way things are, if you want a starting tilt toward two-handed, you need to pick an Orc, and for archery, a Bosmer, etc. I think I'd prefer class bias to race, but neither is necessary. If anything, the way it is now makes me select a race for some extra challenge. kvright.gif

I'd prefer starting on a totally level playing field, with a number of unspent perks in my pocket, to use at exit from the tutorial scenario. I.e. give me a short intro to find out what I'll need, then let me choose how to spend my signing bonus.

This post has been edited by ghastley: Nov 10 2013, 08:23 PM


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Colonel Mustard
post Nov 10 2013, 08:23 PM
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QUOTE(ghastley @ Nov 10 2013, 07:22 PM) *

My only problem with the Skyrim way of doing it is that they didn't go all the way to a fully neutral start. Why give racial bonuses, and not class ones?

Because Bethesda are massive racists who's sole aim is to perpetuate negative racial stereotypes of Orcs and Khajiit tongue.gif
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Posts in this topic
Cardboard Box   A Question of Class   Nov 10 2013, 08:44 AM
mirocu   I don´t have any other suggestion I´m afraid than ...   Nov 10 2013, 09:30 AM
Elisabeth Hollow   You can level up based on what you use more. More ...   Nov 10 2013, 02:40 PM
King Coin   If you are on PC you can get a mod to 'correct...   Nov 10 2013, 04:09 PM
Grits   One thing to try without a mod is to pick a race w...   Nov 10 2013, 04:16 PM
King Coin   EDIT: Also I found this mod on the Nexus: Charact...   Nov 10 2013, 04:30 PM
SubRosa   I'm trying to get into Skyrim, but the operat...   Nov 10 2013, 05:08 PM
Renee Gade IV   You get my problem? (and no, the stones outside R...   Nov 10 2013, 05:17 PM
mirocu   You already have your PC, Renee! :P It´s what ...   Nov 10 2013, 05:36 PM
Renee Gade IV   You already have your PC, Renee! :P It´s what...   Nov 10 2013, 09:17 PM
Grits   You know, I think I’ll give Darnand a setAV makeov...   Nov 10 2013, 05:37 PM
SubRosa   You know, I think I’ll give Darnand a setAV makeo...   Nov 10 2013, 07:34 PM
King Coin   Oblivion had 21 skills, and I think Skyrim has 18....   Nov 10 2013, 07:43 PM
SubRosa   Oblivion had 21 skills, and I think Skyrim has 18...   Nov 10 2013, 07:47 PM
King Coin   But then how can the toon I roll beat the game? P...   Nov 10 2013, 07:55 PM
Colonel Mustard   Why yes I am very classy, thank you for asking. *...   Nov 10 2013, 08:04 PM
Kiln   My only problem with the Skyrim way of doing it ...   Nov 14 2013, 03:25 AM
Rohirrim   [quote name='Colonel Mustard' post='197941' date=...   Nov 14 2013, 03:29 AM
Renee Gade IV   I just thought of something OP that might help you...   Nov 12 2013, 12:04 AM


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