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> Funky Spell Absorption, What is up with the Atronach
SubRosa
post Dec 1 2013, 08:32 PM
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Ancient
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Joined: 14-March 10
From: Between The Worlds



I have been trying out the game's default Atronach birthsign (before perhaps modding it to mirror how it was in Oblivion) with Hervor. I have been seeing something weird though. Sometimes when Hervor is hit by an animal, the swirly spell absorption effect goes off around her. It does not happen all the time with animals though, and never when she is hit by npcs with weapons.

Has anyone else seen this? I cannot tell if she is actually absorbing any magicka or not, since too much is going on when it happens. I am wondering if the animals are trying to give her a disease, and she is absorbing that somehow instead? I think the game treats diseases as spells, so it might.

Edit: Looks like I was right. The UESP page on Spell Absorption says it absorbs everything except base weapon damage, falling damage, and drowning damage. Wow, this birthsign is hugely overpowered!

This post has been edited by SubRosa: Dec 1 2013, 08:43 PM


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SubRosa
post Dec 1 2013, 09:24 PM
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Ancient
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Joined: 14-March 10
From: Between The Worlds



I just started giving it a whirl with -100% magicka regen. It does do the trick! I noticed that magicka does not regenerate after waiting either. Does sleeping also not regenerate it? What about altars?

Hervor just had the most interesting fight with a dragon cultist in Forelhost. He was a frost user, so he was blasting her with that novice level frostbite spell. Hervor was absorbing it, but still taking damage. So she unequipped her shield and hit her novice healing spell. So his spell was damaging her, and giving her the magicka she needed to heal it all back. Ahhh, just like the old days playing Oblivion!

I also tweaked the Tower sign in my standing stone mod too, since I never use that one. I renamed it the Wildling, and now it makes animals friendly, using the Voice of the Sky power you get from reading the High Hrothgar tablets. I am thinking about changing the amulets of Kynareth to do the same, and her shrines.

This post has been edited by SubRosa: Jan 25 2014, 10:47 PM


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