It may be harder than I'm assuming, but removing the standard dialog option would have been better than just documenting a conflict.
I'm still getting issues with confused outfits, using only the three (Std/City/Home) ones for the stay-at-home folks, who don't actually have anything for City, because they're only inside (Home) or outside (Std) around the house. It's probably related to the way the inventory is partitioned into outfits and backpack, and the default outfit being hidden in the inventory screen. However, the result is better than without the mod, so I don't care that much.
Mounts for NPC's don't have the direct linkage that Oblivion had, where a player had a "travel horse" assigned in the editor, which they also owned. Skyrim is happy to let any NPC whose package allows riding to grab the nearest horse they're not stealing, which usually has faction ownership to permit it. You've noticed that it causes problems when multiple riders have multiple mounts at the same place and time. It's making it very hard to get Bear Riders back onto bears.
--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
|