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> Things you like (or don't like) about your character(s)
Renee
post Mar 18 2014, 09:39 PM
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From: Ellicott City, Maryland



Just a simple list of things we like about our characters. You can even list things you don't like about them if you wish. They don't always do things that are agreeable to us, after all. Since I'm the one starting this thread, I will uhh... start. huh.gif

Lady Saga, a.k.a. the Ranger from Valenwood

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THINGS I LIKE

1). She's determined. There's something about her that's just so driven, it's a trait I often lack in real-life. Yet, despite her drive, Saga can also be somewhat...

2). Unfocused. She's got this random desire to explore all of Cyrodiil. She's been at it for years (and I've been exploring with her now literally for years, on three different platforms). Her 'random desire' is rather unfocused, though. I never know which direction she's going to wind up taking at any moment. While this can be true of a lot of our characters; a lot of them are adventurers, after all, there's something about my archer from Valenwood that always has me wondering a bit. She doesn't actually do many quests, nor is she interested in wealth or stealing or fame, or any of the other usual things some of my others are all about.

3). She's pretty. wub.gif I'm proud to have created such a beautiful creature, using only vanilla tools at that, on PS3, Xbox, and PC. The latest version of Saga (on PC) is a bit grumpy-looking, but I think this suits her to some extent. She lives in a tough world, after all.

4). She's aged. The original Saga on PS3 was young and nubile. Literally a babe with a bow. When I started her game on Xbox, I RP'd that it was 5 years later, and on PC it's now 7 years later than 433. I think. With each new incarnation of Lady Saga, I've pushed the slider slightly further to the right.

5). She's good with a bow. It's not just me 'aiming' her shots, and pressing the buttons, it's also the fact that her combination of skills literally often points her in the right direction.

6). She's fond of wildlife. She's got a respect for the creatures of Cyrodiil.

7). She often shrugs social norms away. She's pretty, yet she's not afraid to get rude to an NPC if she disagrees with him or her. She's got a b!tchy side, I guess you could say. Again, this is a trait I admire, since in real-life I often must kowtow to some teachers, parents, and other such people in my life. Sometimes I just wanna tell some of 'em how I really feel, yet it's not always feasible to do so (and remain in good graces, socially). Saga could care less.

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THINGS I DON'T LIKE (honestly, there aren't many).

1). She's rather frail. This doesn't really seem to matter most of the time, until it does. wink.gif Up against a majority of stronger opponents in Cyrodiil, Saga must flee. This was true on PS3, and is even truer on PC with MMM going in her game.

2). She relies on poisons a little too much.

3). She was too much of an uber on Xbox (fixed on PC). This was really my fault, actually. Every stealth shot she made was virtually a guaranteed 1-shot kill. It's the reason I abandoned her on Xbox. Ironically, on PS3 I didn't have her Attributes as finely-honed, so on this system she began getting pwned a little too easily by the time she was Level 6 or so.

Mmmm. That seems to be all. How about yours? smile.gif

This post has been edited by Renee Gade IV: Mar 18 2014, 10:08 PM


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Grits
post Mar 19 2014, 12:01 PM
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Joined: 6-November 10
From: The Gold Coast



Fun thread, Renee!

Most of my non-story Oblivion characters have retired, but I still have Kanet (not her real name).

Things I like:

She’s fun. Kanet approaches the world with humor. She doesn’t have a lot of grief or worries. It’s not that bad things never happen to her, it’s just that she lets them go.

She has a lot of style. Hair, makeup, outrageous clothes, jewelry, she wants it all. She finally found a horse that’s pretty enough for her. She’d rather walk in high-heeled boots than ride a boring horse.

She’s a thief. It’s been a long time since I went snooping through shops, pockets, and houses after dark. Kanet wants to know what everyone has. And if they have something shiny she’ll take it.

Things I dislike:

Kanet doesn’t connect with people. She’s an interested observer, but she isn’t touched by other peoples’ joys or pain. I’d like her more if she cared about something.

She’s not much of a fighter. This means I worry about her dying.

She doesn’t think about the future. This is part of what makes her fun because it means she’s carefree. It also means she completely lacks hope. There’s no tomorrow, so she’s not building anything with her life. I want her to have a purpose, so I’m constantly aware of player/character boundaries. She won’t be fun anymore if I overstep.


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