Buffy's still going to see mammoths die when they discover they can't levitate after all.
My latest character (who's destined to become an NPC in the TG mod) was walking across the tundra west of Whiterun when she saw one drop about 30 feet onto the ground and fall over dead in the distance. This was just at the range where they become visible, so it probably spawned in mid-air and then fell to its death. It's not the first time I've seen this happen, and it doesn't seem to be confined to mammoths, as elk and wolves have done the same. Rabbits may well do it, but you'd never notice them at that distance.
NPC's appear to do the opposite. I've met a few people sunk half-way into the ground, still alive. Embedded creatures always seem to have emulated ostriches and are dead with their heads buried. I've not encountered a mammoth in that position yet.
Back to topic:
Latest character is avoiding walled cities. She did go into Whiterun to deliver a note to Danica for Igrod the younger, as she wanted to buy the land for Windstad Manor, but she hasn't been to Dragonreach. There's a bounty due to her, but she's not collecting it.
I haven't stopped the MQ at Delphine's quest with any of mine. They've either done it all, or stopped much earlier, typically avoiding the need to kill any dragons. Either they want to avoid dragons, or they want to sort out the whole dragon issue properly.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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