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Mod Detectives |
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Acadian |
Sep 24 2014, 08:00 PM
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Paladin

Joined: 14-March 10
From: Las Vegas

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The purpose of this thread is to help folks find Skyrim mods. Inquiries can fit into several categories, such as: -An idea that you think would be good for a mod – is there such mod already out there? - A known mod that you are considering – anyone here at chorrol used it and had good/bad luck with it? - Trying to pick from among several mods that do sort of the same thing. Which one is best – or at least what are some experience-based considerations. * Naturally, I currently have something in mind, so here goes: I very much miss my ‘Innocent’ voice set that Buffy uses in Oblivion. It used triggers and comments inspired by the Baldur’s Gate series. I recall that SubRosa used the same mod only with differing voice sets such as Imoen or Viconia. Anyway, I’m looking for something similar for Skyrim. I know that battle taunts are part of it and that's okay, but I’m actually more interested in non-fighting comments. I seem to recall Grits mentioning using Player Voicesets. The support and level of endorsement for the mod on Nexus seem good. Before I try it, any comments on this mod or ideas for one that might suit my purposes better?
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Replies
SubRosa |
Oct 12 2014, 02:23 AM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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It is actually very easy to create new sound sets with this. All you need are the original sound files. Since it uses .wav files, which is the most basic sound file type, that makes it even easier. There are over a dozen different sound events, and each has a different folder that is clearly named. Such as Bowshowt, which plays when you fire a bow, and so on. Each folder can have 10 sound files in it, and again, they are simply named - bow1, bow2, etc...
So you just take your original files, copy the ones you want to the sound event folders you want, and rename them. I discovered that if you only have 1 sound file, it will only play one time in 10 when that event happens. So if you want to hear a sound played every time you fire a bow, you have to make 10 copies of the file, and number them bow1 - bow10. If you only want to hear it half the time, make 5 copies, and so on. This is actually rather nice, since it lets you control the frequency that you hear something.
I amplified Viconia and Imoen, and am back to do more testing. So far so good.
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mALX |
Oct 12 2014, 03:31 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(SubRosa @ Oct 11 2014, 09:23 PM)  It is actually very easy to create new sound sets with this. All you need are the original sound files. Since it uses .wav files, which is the most basic sound file type, that makes it even easier. There are over a dozen different sound events, and each has a different folder that is clearly named. Such as Bowshowt, which plays when you fire a bow, and so on. Each folder can have 10 sound files in it, and again, they are simply named - bow1, bow2, etc...
So you just take your original files, copy the ones you want to the sound event folders you want, and rename them. I discovered that if you only have 1 sound file, it will only play one time in 10 when that event happens. So if you want to hear a sound played every time you fire a bow, you have to make 10 copies of the file, and number them bow1 - bow10. If you only want to hear it half the time, make 5 copies, and so on. This is actually rather nice, since it lets you control the frequency that you hear something.
I amplified Viconia and Imoen, and am back to do more testing. So far so good.
Does it use the same Wav files that Oblivion used for FX - (like Mono/16000/etc)?
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Posts in this topic
Acadian Mod Detectives Sep 24 2014, 08:00 PM SubRosa I do not think I have ever heard of it. But I woul... Sep 24 2014, 09:24 PM Grits This is a great idea for a thread! :)
I still... Sep 24 2014, 11:32 PM Grits OK, I ran Sofie through some adventures tonight. A... Sep 25 2014, 02:38 AM SubRosa Well if you did go the route of replacing the soun... Sep 25 2014, 02:42 AM Grits *smacks forehead* That’s a great idea! Or just... Sep 25 2014, 02:47 AM Acadian Thanks so much to both of you! This morning I... Sep 25 2014, 06:17 PM haute ecole rider I love this idea for the thread, Acadian! I... Sep 27 2014, 06:29 PM Acadian Rider - Thank you! I went to Nexus and looke... Sep 27 2014, 09:37 PM Grits I’m glad Buffy’s now able to speak her mind! :... Sep 27 2014, 11:51 PM SubRosa I tried Player Voicesets, and didn't much like... Oct 11 2014, 11:29 PM Acadian I'm with you, SubRosa. After a time of using ... Oct 12 2014, 12:08 AM SubRosa My short trial run found that when they voices pla... Oct 12 2014, 12:17 AM Acadian As you know, I'm used to 'Innocent' as... Oct 12 2014, 12:27 AM mALX
It is actually very easy to create new sound sets... Oct 14 2014, 08:18 PM  Grits
[quote name='SubRosa' post='229778' date='Oct 11 ... Oct 14 2014, 08:29 PM   mALX
It isn't just that - I have to re-read every... Oct 14 2014, 09:23 PM SubRosa Yes, because I took some of the Imoen .wav files f... Oct 12 2014, 04:43 AM mALX
Yes, because I took some of the Imoen .wav files ... Oct 12 2014, 05:57 AM  SubRosa
I take it this is a "play sound," - no ... Oct 12 2014, 04:30 PM   mALX
I take it this is a "play sound," - no... Oct 12 2014, 10:38 PM mALX Has no one played with Sofia yet? Oct 12 2014, 08:52 AM Acadian Are you talking Sofia the spellsword fully voiced ... Oct 12 2014, 12:48 PM mALX
Are you talking Sofia the spellsword fully voiced... Oct 12 2014, 04:05 PM Acadian mALX - Lol. I just wanted to make sure we were ta... Oct 12 2014, 04:46 PM SubRosa I have my first three soundsets done - Viconia, Im... Oct 12 2014, 08:16 PM Acadian Gosh, I was just kind of hoping to hit you up for ... Oct 12 2014, 08:35 PM SubRosa Don't feel bad. At one time I was pretty good ... Oct 12 2014, 11:23 PM mALX
Don't feel bad. At one time I was pretty good... Oct 12 2014, 11:53 PM  haute ecole rider
It isn't just that - I have to re-read everyt... Oct 14 2014, 01:46 AM SubRosa Additional Player Voices for Skyrim gives you abou... Oct 14 2014, 10:51 PM mALX
Additional Player Voices for Skyrim gives you abo... Oct 15 2014, 12:08 AM mALX Hey SR, can you tell me which of your body/face te... Oct 16 2014, 03:37 AM SubRosa
Hey SR, can you tell me which of your body/face t... Oct 17 2014, 04:26 PM Acadian Just thought I’d follow up on my quest to bring Bu... Oct 17 2014, 07:15 PM Grits Yay, that's great news! :) Oct 18 2014, 04:29 PM Lopov Perhaps someone can help me - I'm looking for ... Nov 2 2014, 10:29 PM Grits For darker dungeons and interiors I use Climates o... Nov 2 2014, 11:08 PM Lopov Thanks, Grits, I downloaded Climates of Tamriel (l... Nov 3 2014, 07:00 PM Renee Gade IV I am curious if anybody has made anything that add... Nov 3 2014, 07:13 PM SubRosa I don't recall a mod for foot step sounds, but... Nov 3 2014, 09:49 PM Renee Gade IV Oh good, Footprints. Hah, found it? That's def... Nov 3 2014, 10:14 PM Acadian I'm looking for a mod to eliminate the annoyin... Dec 5 2014, 09:37 PM Grits The Nexus is down right now, but off the top of my... Dec 5 2014, 09:47 PM Acadian Oh, thanks, Grits! That new mod you mentioned... Dec 5 2014, 10:21 PM Acadian Update on barking dogs. I've installed and am... Dec 9 2014, 04:43 PM Renee Gade IV never mind. Not really a mod question Dec 23 2014, 05:49 PM Renee Gade IV I need some help with ENB. I need this mod to get ... Feb 17 2015, 03:37 PM ghastley My reading of the WZ installation notes is that yo... Feb 17 2015, 03:52 PM Renee Gade IV :D You're awesome ghastley. I will try this la... Feb 17 2015, 04:33 PM ghastley There's just one reason that ENB alone might h... Feb 18 2015, 03:07 PM Renee Gade IV WARZONES turned out to be really buggy. I tried it... Feb 19 2015, 03:11 PM Renee Gade IV Isn't there a mod (or more than one) that adds... Feb 21 2015, 12:55 AM
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