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> A shrine-related bug, Can't use shrines
Lopov
post Nov 17 2014, 10:17 PM
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Councilor
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Joined: 11-February 13
From: Slovenia



I encountered an annoying bug in my latest playthrough. Simply put, I can't use shrines. If I click on them, nothing happens. I can use any other interactive item like forges, alchemy labs, etc fine. Now what's odd is that apart from a few mods I use exactly the same mods in my previous and my latest playthrough and shrines worked fine before. And I even disabled all mods in my current game and shrines still don't work, I also tested it on earlier saves.

I googled about this subject but I always end up with the similar result: that it's related to the mod called Requiem which I don't use.

I found another possible reason on Elder Scrolls Wiki Talk page which says only "Curing diseases and shrines don`t work, due to a "cure glitch" substance missing in alchemy" but that's all, there isn't anything else that'd be helpful.

Maybe worth mentioning is that not long ago I got that bug when a blank message appears in the upper left corner, saying "was equipped" but I didn't have any visible effect on my character. But because this happened later in the game and I can't use shrines from the very start, I doubt that's the reason.

I'd be grateful for any help!


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SubRosa
post Nov 17 2014, 10:48 PM
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Joined: 14-March 10
From: Between The Worlds



Hmmm, each shrine has it own spell. But I note that by default Disallow spell absobption is not checked in them. So if you are playing an Atronach standing stone sign, you might be absorbing the shrine's effect.

Every shrine uses the same CureDiseaseEffect. The other magic effects vary. It is not the same effect used for alchemy though. It has a Cure Disease script attached to the effect. Perhaps a mod replaced or changed or deleted the script file?


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