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> The Ultimate TES game, What would you like to see Bethesda do?
Vital
post Mar 27 2014, 09:25 AM
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From: My plane of oblivion



I'm not sure if this is the right place to post this but it's not directly related to Skyrim, Oblivion or any of the older games and is a general discussion about an RPG series (The Elder Scrolls) so it seemed the best fit smile.gif

Just to clarify: This is not a "Which TES game is the best" thread. It is a thread to discuss the various features seen in any of the TES games, whether you liked them or not, how they could've been done better, why they should've left them out, what they should've had instead/as well, etc etc...

Ultimately it is a discussion about what would be the ideal Elder Scrolls Game in your opinion and how Bethesda could combine all the failures and successes of the previous games in order to create this. If you're already happy with one game, how could it be made better? (It can't be perfect tongue.gif)

Feel free to talk about different mods and games other than TES and how these could be implemented into the game as well.


To start:

I personally would love to see a combination of Morrowind, Oblivion and Skyrim (these being the only TES games I've played in depth) put into one game. The alien environment, number of factions, lack of hand-holding and so on from Morrowind, combined with the brilliant questlines and general feel (I can't explain this one but it just.... is) of Oblivion and the better combat, crafting and mechanical superiority of Skyrim.

This is just a brief description of some of the things I would like to see. I could write a 30 page essay on this and if this thread gets response I will put more stuff up. Anyway, what are you guy's thoughts?


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gpstr
post Apr 6 2015, 03:17 AM
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Joined: 26-March 15



@haute ecole rider - I just have to say that I DETEST Arthmoor's Alternative Start. I used it on one character with whom I had no intention of playing the MQ and ended up essentially forced into it when the old guy showed up and forced a note onto him, then turned the guilt screws on him to get him to go to the prison. With the way that Arthmoor handled that whole process, it was literally impossible to entirely avoid the MQ and essentially impossible for any reasonably decent character to even turn it down. That mod actually puts even MORE pressure on the character to do the MQ than the vanilla game does. I think it's a terrible mod and I wish I'd never used it - it ruined that character.

That out of my system biggrin.gif - I like the idea of a linear "main quest" main game and roleplaying DLC. It's sort of a shame to consider having to buy additional content just to get an RPG, but at this point, that might be the only option (other than an indie game). As I've noted, there's just no way that mainstream publishers are going to put out a complex and nuanced game - they have to be guaranteed a profit, and the only thing that's guaranteed to be profitable at that level is failure is not an option vanilla with a coating of flash and dazzle.

@Winter Wolf - D&D is just one approach to roleplaying. I certainly don't want to see something as innately creative as roleplaying constrained to the standards that were set by one form of it, no matter what that one form might be. By its very nature, roleplaying is virtually unlimited. I see nothing to be gained by imposing traditionalist limitations on it - by, for instance, barring "mages" from using "armor" because that's what D&D did. The only things I care about as far as anything like that goes are variety, balance and internal logic. I couldn't care less what the specifics are, just so long as the reality that's being created is internally consistent and amenable to a variety of effective characters.

@Acadian - I agree wholeheartedly. I have no problem at all with some manner of limitations - with the sorts of things you've done with Buffy - because those make sense to me. By their nature, characters who specialize, and particularly characters who specialize in difficult fields, should have limited abilities in other fields if for no other reason than just because they don't have the time and energy left over to dedicate enough effort to those other fields to get good at them too. But the idea that there's some sort of force that somehow entirely prevents a character from one "class" from even being able to handle a weapon or item that's somehow designated for some other "class" just makes no sense at all to me.
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Vital   The Ultimate TES game   Mar 27 2014, 09:25 AM
mirocu   Great thread idea! I´ve been thinking the same...   Mar 27 2014, 09:41 AM
Grits   I like what you said so far, Vital. My ultimate g...   Mar 27 2014, 10:52 AM
mirocu   Good points there, Grits :goodjob:   Mar 27 2014, 11:02 AM
Vital   Good points indeed, Grits :) I agree completely ...   Mar 27 2014, 11:33 AM
mirocu   One small thing that I read is in Arena: You can ...   Mar 27 2014, 11:47 AM
Vital   One small thing that I read is in Arena: You can...   Mar 27 2014, 12:02 PM
Grits   Some more thoughts after my first cup of coffee. ...   Mar 27 2014, 12:04 PM
ghastley   Having played a number of games with a LAN co-op m...   Mar 27 2014, 12:58 PM
McBadgere   I've wondered about something like what you ha...   Mar 27 2014, 01:54 PM
SubRosa   Like Grits, I would most like to see consequences ...   Mar 27 2014, 06:06 PM
Vital   SR, you make some great points on the factions. ...   Mar 28 2014, 12:23 PM
Callidus Thorn   While I'd love to see factions improved, I...   Mar 29 2014, 07:36 PM
Vital   Callidus, I think there needs to be some restric...   Mar 30 2014, 11:26 AM
Callidus Thorn   Callidus, I think there needs to be some restri...   Mar 30 2014, 04:40 PM
Thomas Kaira   It's rather unfortunate, but the trend for the...   Apr 1 2014, 05:04 PM
Alexander   Nice thread idea, and some great ideas here! ...   Apr 2 2014, 02:09 PM
mirocu   I could go on and on there, perhaps it's aski...   Apr 2 2014, 02:34 PM
Callidus Thorn   I could go on and on there, perhaps it's aski...   Apr 2 2014, 02:37 PM
mirocu   It always pisses me off over at Bethsoft when som...   Apr 8 2014, 08:07 AM
Vital   [quote name='Callidus Thorn' post='217920' date='...   Apr 8 2014, 09:48 AM
mirocu   Maybe you're right, 'rocu. A perfect game...   Apr 8 2014, 09:53 AM
Callidus Thorn   However I'd like to see the TES games made to...   Apr 8 2014, 10:06 AM
mirocu   I no longer consider myself part of the TES fanba...   Apr 8 2014, 10:12 AM
Callidus Thorn   What I'd really like to see brought back to TE...   Apr 8 2014, 10:39 AM
Vital   I still enjoyed Skyrim, despite many of the change...   Apr 8 2014, 11:07 AM
Acadian   I want reins on horses (like Oblivion didn't h...   Apr 8 2014, 12:50 PM
Vital   I want reins on horses (like Oblivion didn't ...   Apr 8 2014, 01:12 PM
Grits   Oh, horses! I would also like mounts and anima...   Apr 8 2014, 01:15 PM
Vital   A follower command for Use This Horse would make ...   Apr 8 2014, 01:21 PM
Jacki Dice   The perfect TES game? That isn't Morrowind? :P...   Jan 27 2015, 12:59 AM
Destri Melarg   My ultimate TES game would look something like thi...   Jan 29 2015, 12:23 AM
gpstr   There's one and only one thing that I really w...   Apr 2 2015, 01:15 AM
Destri Melarg   There's one and only one thing that I really ...   Apr 3 2015, 07:33 PM
ghastley   There's one and only one thing that I really ...   Apr 3 2015, 08:55 PM
gpstr   Here are two significant facts about Todd Howard: ...   Apr 3 2015, 09:29 PM
Acadian   I play really for the 'sandbox' element. ...   Apr 3 2015, 10:27 PM
Winter Wolf   Yeah, there has certainly been a step backwards wi...   Apr 4 2015, 01:34 AM
gpstr   Skyrim has sold over 20 million copies. It would...   Apr 4 2015, 03:46 AM
SubRosa   I agree with everything you said gpstr. I even rec...   Apr 4 2015, 05:05 AM
Renee   I expect that the next TES game will not even ha...   Apr 5 2015, 01:48 AM
gpstr   I agree - indies are the future of gaming, at leas...   Apr 4 2015, 05:23 PM
Winter Wolf   It has been years since I considered ES a role pla...   Apr 5 2015, 07:38 AM
gpstr   It is the character design at the start of each E...   Apr 5 2015, 08:56 PM
Winter Wolf   Well... I have to say that I couldn't care le...   Apr 6 2015, 12:58 AM
haute ecole rider   After sitting down and reading through the last se...   Apr 6 2015, 12:48 AM
Acadian   I will say that I like TES better than D&D whe...   Apr 6 2015, 01:09 AM
Winter Wolf   I guess the problem that I see is that I can play ...   Apr 6 2015, 11:17 AM
SubRosa   Long before my days of computer gaming, I played p...   Apr 6 2015, 06:50 PM
ghastley   Good point about the "unallocated points at s...   Apr 6 2015, 07:17 PM
gpstr   It's a fact of life, and thus of a roleplayed ...   Apr 6 2015, 07:32 PM
Winter Wolf   I have no idea how it is in Skyrim. That's ...   Apr 7 2015, 11:24 AM
gpstr   The problem with your second paragraph is that we...   Apr 7 2015, 04:17 PM
Burnt Sierra   I say that all that's necessary is to design...   Apr 7 2015, 06:28 PM
mALX   I say that all that's necessary is to desig...   Apr 7 2015, 07:28 PM
Destri Melarg   My two cents: It has been years since I consider...   Apr 7 2015, 11:04 PM
SubRosa   This seems like an empty gripe when you consider ...   Apr 8 2015, 05:48 PM
Winter Wolf   I like this idea and will certainly love to see i...   Apr 8 2015, 11:14 AM
gpstr   That is certainly an impressive list. But I fail...   Apr 9 2015, 06:58 PM
Winter Wolf   As but one example - Dawn the Breton. She uses m...   Apr 11 2015, 01:51 AM
Callidus Thorn   I have to say, I agree with a lot of what gpstr...   Apr 8 2015, 05:49 PM
Acadian   As far as skill management goes, I'm delighted...   Apr 8 2015, 06:10 PM
SubRosa   The real challenge is that if you put 10 players ...   Apr 8 2015, 06:20 PM
Destri Melarg   The trouble there is that every member of each ra...   Apr 8 2015, 08:21 PM
SubRosa   So it sounds like what you're really put off ...   Apr 8 2015, 08:51 PM
Destri Melarg   Not steamroll. I don't expect that until the ...   Apr 8 2015, 09:45 PM
SubRosa   Okay well, since you brought up Bioware, how abou...   Apr 8 2015, 10:37 PM
Winter Wolf   It has been very interesting to read the posts her...   Apr 9 2015, 12:37 PM
haute ecole rider   For me role-playing is storytelling. I take a char...   Apr 9 2015, 06:13 PM
Destri Melarg   CLICKY I am curious though, how do you decide ma...   Apr 9 2015, 09:54 PM
bobg   I just got to this thread and the idea of defining...   Feb 14 2016, 12:41 AM
ImperialSnob   Hand development over to Obsidian :P   Apr 3 2017, 07:47 PM
RaderOfTheLostArk   My ideal TES game is probably not feasible, but on...   May 5 2017, 02:41 PM
ghastley   I have issues with the way that Daggerfall did cha...   May 5 2017, 03:52 PM
Decrepit   This topic is dangerous for me, as my "ideal...   May 7 2017, 09:03 PM
SubRosa   I think the ultimate TES game would be coded by so...   May 7 2017, 10:14 PM
RaderOfTheLostArk   I have issues with the way that Daggerfall did ch...   May 8 2017, 02:26 PM
Decrepit   Part of me does want a world the size of Daggerfa...   May 9 2017, 01:46 AM
RaderOfTheLostArk   Part of me does want a world the size of Daggerf...   May 9 2017, 08:28 PM


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