QUOTE(Lopov @ Apr 12 2015, 03:39 AM)
Was it a one-time occurrence or moose in general attack Claire?
I've been using
Real Wildlife which adds some new subspecies of animals as well, both hostile and non-hostile, however it's possible for non-hostile creatures to get aggressive if they get attacked and have to defend themselves. What I'm saying is, that it's possible that some other critter or enemy attacked and provoked these animals, that's why they're now aggressive towards Claire.
"I figured it out".
That was my motto for the year 2014, and it still pertains in 2015.
All I had to do was set the Moose's Awareness from Cautious to Cowardly, so it flees instead of stands its guard. I want to tweak this further though, because a large, 700-pound moose (or whatever they weigh) isn't going to just flee from a skimpy, 130-pound, snotty little elf. Ideally, the moose would just stand there, so I'm going to see if there are other options. I also want to see I there's anything which removes all the freeking bears in this game, especially in The Rift. XD There shouldn't be so many damn bears, and hardly anything for them to eat.
I read about Real Wildlife, but I'm trying not to add any more hostile creatures, and instead only focus on peaceful ones. That's how wildlife should be, lots of non-hostile critters, with only a few predators at the top of the food chain. New Animals & Fixes adds some hostile animals, but it focuses mainly on adding female versions of hostiles, and merely tweaks some of the males a bit.
This post has been edited by Renee: Apr 12 2015, 03:28 PM