QUOTE(Grits @ Apr 24 2015, 02:40 PM)

Here's some news from Chesko, I think. Wow.
Link.
That shows just the kind of acrimony and legal issues I expected.
Some of the comments below also highlight even another issue. With mods-for-pay, it means that making a super successful mod will not provide you with the cred to get hired by a gaming company like Valve or Bethesda. Because there is no reason for them to buy the cow when they can get the milk for free. They stand to get rich off of the work of regular people, all without doing the slightest thing themselves. These for-pay mods are basically content made by employees they do not have to pay.
This statement by Valve really made me say WTF?
QUOTE
[Valve] Officer Mar 25 @ 4:47pm
Usual caveat: I am not a lawyer, so this does not constitute legal advice. If you are unsure, you should contact a lawyer. That said, I spoke with our lawyer and having mod A depend on mod B is fine--it doesn't matter if mod A is for sale and mod B is free, or if mod A is free or mod B is for sale.
I am not a lawyer either, but it sounds like a surefire lawsuit to me! And really, it does not matter if you even stand a chance of winning a lawsuit when you bring one. If you are rich, you can use a frivolous suit to bleed someone who is not rich of money, and financially destroy them.
QUOTE(Acadian @ Apr 24 2015, 02:51 PM)

Yes. . .

Turning a hobby into profits tends to introduce enough headaches to kill any passion. That is why I would never consider writing for profit. I figure the problems Chesko discusses are simply the tip of the iceberg when it comes to brand new headaches for modders.
Absolutely. Adding money to any situation never improves it.
This post has been edited by SubRosa: Apr 24 2015, 10:16 PM