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Here I go again, another mod in the making. |
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ghastley |
May 3 2015, 12:06 AM
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Councilor

Joined: 13-December 10

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Mellewen went off to Dragonsreach to do a bit of posing. I made her a series of shorter variants of the mage outfits, suitable for someone from the Summerset Isles. It's not as cold as Winterhold, so she doesn't need so many layers, and especially not those pants! So far I've only created the Restoration ones, but they all use the same templates, so the rest just need some drudge-work in the CK. Note that there's no Archmage Robes, as she won't be doing those quests, and won't need any. She'll probably want a set of Psijic robes that show off her legs, eventually. This post has been edited by ghastley: Jul 1 2015, 03:14 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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ghastley |
May 13 2015, 06:48 PM
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Councilor

Joined: 13-December 10

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In Oblivion, scripts were running all the time, and so as soon as a condition was true, the script would act on it. Effectively, it was sitting there asking if the condition happened, over and over, until it did. Way too much overhead, so they got rid of that!
In Skyrim, they don't run until triggered by an event in the game. So I have to find an event that I can subscribe to. They didn't provide a "stage completed" event, as the quest script can create one - a script event - for when it needs to notify other quests. But that means editing their script, which I want to avoid, in case any other mod does it. Adding a Quest Fragment (a piece of script that runs when a quest changes stage) can only be done as a change to their quest. Again, something to avoid for the same reasons.
It may have to be started on entering the room (a change location event) with the right conditions (CoW quest running), and then test every few seconds to see if the quest stage is reached. The quest would stop if you get the robe, or leave the room without talking to Quaranir. In the latter case, re-entering would start it again.
Bottom line is that it's easy if I change the vanilla content, but that's bad because other mods can turn it all off (such as Unofficial Patches), and harder but safer to do it right.
I need to find out if I can make Nelacar a member of an additional merchant faction with its own chest to give him the new content, or whether the game only allows one active at a time. Adrianne in Whiterun is in two factions, but that controls selling inside and outside the shop, so only one is active.
This post has been edited by ghastley: May 13 2015, 07:01 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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mALX |
May 17 2015, 12:17 AM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(ghastley @ May 13 2015, 01:48 PM)  In Oblivion, scripts were running all the time, and so as soon as a condition was true, the script would act on it. Effectively, it was sitting there asking if the condition happened, over and over, until it did. Way too much overhead, so they got rid of that!
In Skyrim, they don't run until triggered by an event in the game. So I have to find an event that I can subscribe to. They didn't provide a "stage completed" event, as the quest script can create one - a script event - for when it needs to notify other quests. But that means editing their script, which I want to avoid, in case any other mod does it. Adding a Quest Fragment (a piece of script that runs when a quest changes stage) can only be done as a change to their quest. Again, something to avoid for the same reasons.
It may have to be started on entering the room (a change location event) with the right conditions (CoW quest running), and then test every few seconds to see if the quest stage is reached. The quest would stop if you get the robe, or leave the room without talking to Quaranir. In the latter case, re-entering would start it again.
Bottom line is that it's easy if I change the vanilla content, but that's bad because other mods can turn it all off (such as Unofficial Patches), and harder but safer to do it right.
I need to find out if I can make Nelacar a member of an additional merchant faction with its own chest to give him the new content, or whether the game only allows one active at a time. Adrianne in Whiterun is in two factions, but that controls selling inside and outside the shop, so only one is active.
I wondered about adding a note in to trigger a mini quest in my mod, but I have heard that any note added to the list ends up messing up all the other notes. Do you know anything about that?
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Posts in this topic
ghastley Here I go again May 3 2015, 12:06 AM mALX
Mellewen went off to Dragonsreach to do a bit of ... May 3 2015, 01:07 AM Grits These look great, ghastley! Are you doing the ... May 3 2015, 01:14 AM Acadian Nice work! Don't need no stinking pants. ... May 3 2015, 02:55 AM ghastley
Ghastley, since you working with the College robe... May 3 2015, 05:00 AM ghastley Tried a re-texture of the Novice robes, based on t... May 3 2015, 09:22 PM mALX
Tried a re-texture of the Novice robes, based on ... May 3 2015, 09:36 PM Acadian Wow, the Psijic redo looks fabulous! Nice job... May 3 2015, 09:39 PM Grits She looks gorgeous in the initiate's robes. I ... May 4 2015, 02:16 AM ghastley Adding those two replies makes sense; the regular ... May 4 2015, 03:40 PM mALX
Adding those two replies makes sense; the regular... May 4 2015, 03:59 PM ghastley Turns out that the higher values are directly set ... May 5 2015, 04:07 AM mALX
Turns out that the higher values are directly set... May 6 2015, 03:42 PM ghastley The current effects tab reflects what I'd set,... May 6 2015, 04:54 PM mALX
The current effects tab reflects what I'd set... May 6 2015, 07:21 PM ghastley I hadn't looked there until I saw the gold dis... May 6 2015, 07:54 PM ghastley I may also have to attempt this - the Psijic robes... May 7 2015, 09:35 PM Grits Nelacar not a merchant, what?! That’s annoying... May 7 2015, 11:16 PM mALX
I may also have to attempt this - the Psijic robe... May 8 2015, 07:28 PM  ghastley
[quote name='ghastley' post='238938' date='May 7 ... May 8 2015, 08:57 PM   mALX
[quote name='ghastley' post='238938' date='May 7... May 8 2015, 09:03 PM ghastley False alarm. I just had to let him get through all... May 8 2015, 01:09 AM Acadian Whew, glad you got Nelacar sorted out. May 8 2015, 01:46 AM ghastley Making some progress: I have all the summer robes ... May 10 2015, 10:19 PM mALX
Making some progress: I have all the summer robes... May 12 2015, 06:04 PM Grits I’m glad Nelacar is cooperating. Great idea to hav... May 12 2015, 04:09 PM ghastley Still making progress on this one. It's taken ... May 18 2015, 02:24 PM mALX
Still making progress on this one. It's taken... May 18 2015, 04:14 PM  haute ecole rider
[quote name='ghastley' post='239386' date='May 18... May 19 2015, 05:15 PM   mALX
[quote name='ghastley' post='239386' date='May 1... May 20 2015, 04:06 AM ghastley Revisiting this, and I may have found a mechanism ... Mar 8 2016, 04:50 AM ghastley I added this to a game to see if still worked, and... Aug 25 2022, 06:48 PM ghastley OK it's near enough to try, if anyone is brave... Aug 26 2022, 12:13 AM
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