Yay, another forumite has been Pillared!
Since everyone had it on sale with the same amount off I am guessing it was Obsidian that decided to put it on sale, and not any one individual store.
I discovered something new today. Traps are detected and disarmed solely using the Mechanics skill. So it is a good idea to have at least one character invest heavily in that.
Some other thoughts on skills are:
Everyone should have 3 points in Athletics. Apparently combat adds fatigue to your characters. Atheletics at this level reduces that fatigue by 90%. So this way your party won't need to rest as often (at least because they are tired)
Survival increases the amount of time that potion and food buffs last.
Lore is needed to use scrolls. I just tested it, and anyone with a high enough Lore can use scrolls, not just magicians. Lore also unlocks more info on the monsters you fight. It also adds extra dialogue options in some cases.
Stealth is what you think it is.
With this in mind I am going back and using those cheat codes to redistribute my party's skills...
Oh, and Pillars is very Alt+Tab friendly. I just Alt+Tabbed from it to go back to my Desktop right now and post this.
This post has been edited by SubRosa: Aug 31 2015, 12:56 AM