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Another Hearthfires Mod, with added Dremora |
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ghastley |
Jan 29 2016, 08:04 PM
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Councilor

Joined: 13-December 10

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I put together a Nordic Tower home for my latest Dremora character, and have started making it into another Hearthfires mod, so you can find the tower empty (except for a workbench and anvil) and start making it more comfortable by adding furniture etc. The location is between Valthume and Lost Valley, near the Cradle Stone Tower, but closer to the edge of the map. So close, that you can't fall off the back side as "you can't go that way".
I've managed to squeeze in all the crafting stations, and a double bed. There's no room for kids, which avoids having to support adoption. It has an observation platform on top, copied from one at Valtheim.
I'm thinking of providing a spell book that teaches "Summon Dremora Housecarl" which combines the long duration of the elemental thralls with a bit of the Dremora Merchant and Butler powers from Dragonborn. To make it useful, I'd select one of several "builds" according to the player's skills, so a mage gets a tank, and a melee character gets a mage or archer, etc. However, the gender of the summoned Dremora may need player selection, somehow. Maybe two spell books, and reading one destroys the other?
The reason for summoning, rather than just using a Dremora NPC, is that the Dremora can be levelled when summoned, so re-summoning when the player levels will keep them in step without re-equipping. Since a Dremora can't wear most armour, this would offset the inability to swap out their gear, and also provide the in-game reason for not doing so.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Replies
ghastley |
Feb 4 2016, 04:09 PM
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Councilor

Joined: 13-December 10

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The summoned Dremora Housecarl has given me a whole bunch of quirky problems I wasn't expecting.
First off, I cloned from the summoned Dremora Lord and changed from a fixed level, to "player level multiplier" using 1.0 as a start point, although I suspect it will need to be slightly higher. What I didn't notice was that the Lord had a health level offset to avoid him being OP, so he gets -200 off his calculated 600+. The housecarl was getting the same 200 taken off hers, and I'd summoned her at a level where she got about 205, so nett 5. Colliding with a butterfly could kill her! Presumably at lower player levels, she'd have spawned dead, and immediately disappeared again!
Fixed that, and now she groans all the time. Discovered that all commanded humanoids with a playable race voice do that. Had to change her voice back to CrDremora, but now she has male battle cries. She's due for a custom compilation as a new voice type. Males are OK with the standard voice, of course.
I gave the base NPC template a levelled weapon, and discovered that I hadn't checked the box to inherit inventory on the summoned one, so she got an enchanted Daedric Battleaxe at level 5. So I set it, and it switched her to L1EnchWeaponDremora1H and she spawned with a Greatsword! Discovered that the list is not 1H, as it's named, but allows all melee weapons. Made my own list. Now it will be a levelled mace (always with fire enchantment). I've given them a left-hand shock spell, but I suspect I'll need to change the combat style before it gets used, as I've not yet seen it in action.
The next issue will be outfits. You can't interact with a summoned character to swap out their equipment, so her Daedric-like armour is the same downgraded Dremora gear that they all get. I need to create various levels of it, and make a new levelled list of outfits. I might as well try and make visual variety at the same time, for both male and female. That could be just clones of regular armour as Dremora versions, which is what Bethesda did with the Daedric, but I'd prefer it all to look "not from Nirn", so I'll likely be adapting a few custom ones.
This post has been edited by ghastley: Feb 4 2016, 04:10 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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Posts in this topic
ghastley Another Hearthfires Mod Jan 29 2016, 08:04 PM Acadian Nice idea for a home - and a Dremora housecarl is ... Jan 29 2016, 09:00 PM Grits That sounds like a great idea, ghastley! What ... Jan 29 2016, 10:04 PM ghastley
For the summoned Dremora, are you thinking spell ... Jan 30 2016, 12:39 AM ghastley I just finished nav-meshing the tower. It's be... Feb 4 2016, 03:06 AM Grits Ha! That’s a real Housecarl, all right! ... Feb 4 2016, 11:42 AM Grits Thank you for sharing the details of your process.... Feb 4 2016, 09:32 PM ghastley I keep running into more "gotcha's" ... Feb 8 2016, 03:03 PM Acadian Buffy's magicka dwarfs her other attributes. ... Feb 8 2016, 03:52 PM ghastley Well, the summon spells now seem to be working. My... Feb 9 2016, 03:14 AM Grits Your pairings sound good to me, ghastley. I find t... Feb 9 2016, 04:53 AM ghastley The spells all seem to working as intended now. In... Feb 12 2016, 07:50 PM Grits ghastley, I’m giggling over your Dremoras’ antics.... Feb 13 2016, 12:34 AM ghastley I think I have a reasonable way to start the whole... Feb 14 2016, 03:01 PM Acadian That's a great 'backstory' for having ... Feb 14 2016, 04:42 PM ghastley It's ready to roll! (I think)
Try it now
... Feb 15 2016, 11:53 PM Grits Woo, got it! Thank you, ghastley! Time for... Feb 16 2016, 03:58 AM ghastley Not in the one you have, but coming soon.
I was w... Feb 16 2016, 04:56 AM Grits Ha! That's awesome. Chocolate and blood fl... Feb 16 2016, 05:07 PM ghastley I noticed one minor thing I need to fix. You don... Feb 16 2016, 05:40 PM Grits Junia got her (first, lol) tower up, and it looks ... Feb 16 2016, 06:40 PM ghastley
... It took all of them to battle their way to th... Feb 16 2016, 08:10 PM ghastley What level is she at? I've had invisible body ... Feb 16 2016, 06:53 PM Grits She is level 9. Thank you for this, ghastley! Feb 16 2016, 07:55 PM ghastley Added missing meshes, fixed a couple of minor thin... Feb 17 2016, 02:31 AM Grits Ha, I think I can live without the plaque for now... Feb 17 2016, 03:15 AM ghastley I keep thinking the TES5edit script will be as com... Feb 17 2016, 03:02 PM Grits Aha, yeah I’m sure I just missed the difference in... Feb 20 2016, 09:46 PM ghastley Version 0.3 has the face gen data, and the bed now... Feb 20 2016, 10:18 PM Grits Thank you for 0-3! I’m starting over from befo... Feb 21 2016, 07:02 PM ghastley Already found a couple of things to fix: The male ... Feb 21 2016, 10:22 PM Grits Got 0.4 and will update tomorrow. Thank you, ghast... Feb 23 2016, 08:57 PM ghastley Note to self: Update the documentation for the new... Feb 24 2016, 08:34 PM Grits Junia’s log pile shows 0 too, and she didn’t run o... Feb 26 2016, 09:17 PM ghastley
His eyes are purple, but I’m not sure if they... Feb 26 2016, 09:48 PM Grits Ha, I wonder if Heidi is going to want something d... Mar 1 2016, 10:09 PM ghastley Heidi has a male Dremora mage in tow. Since he... Mar 1 2016, 10:39 PM Grits I love a tall blonde in steel. :) I once made an a... Mar 2 2016, 12:03 AM ghastley In that case, better have Version 0.5 which has th... Mar 2 2016, 03:25 AM Grits Awesome, thank you! Mar 2 2016, 09:59 PM ghastley So naturally I've found a bug already.
If you... Mar 3 2016, 04:49 AM ghastley Version 0.6
The female housecarls have some comba... Mar 6 2016, 02:56 PM ghastley Version 0.7
I added a couple of hairstyles, so no... Mar 11 2016, 04:36 AM Grits Got it, thank you! I started 0.6 yesterday but... Mar 11 2016, 11:43 AM ghastley Update and keep going. All I added were the new h... Mar 11 2016, 02:29 PM ghastley Now released.
Version 1.0 on the Nexus
That mean... Mar 12 2016, 06:29 PM Grits Ha ha, Junia is never going to leave the bedroom... Mar 15 2016, 02:51 AM ghastley Found the two problem Grits noticed.
The hairline... Mar 15 2016, 11:42 PM Grits Awesome, thank you ghastley! Mar 16 2016, 12:13 AM ghastley And of course, I made the right change in the wron... Mar 16 2016, 04:49 AM Grits I checked out the ladies this morning, and they lo... Mar 16 2016, 11:39 AM ghastley Yes, even now I've given the females voices, t... Mar 16 2016, 04:12 PM ghastley As usual, working on one mod gives me ideas for ot... Jun 18 2016, 05:31 PM Acadian Great work, but she looks rather overdressed compa... Jun 18 2016, 05:47 PM ghastley It's an optical illusion caused by the longer ... Jun 20 2016, 02:34 PM ghastley I tried porting this over to SE, and ran into a pr... Nov 9 2016, 02:57 PM Cain Ah, yes. Can't be having boobs on Beth.net. Nov 9 2016, 05:02 PM ghastley I made a change to the spell script to test the pl... Nov 10 2016, 03:25 PM ghastley Well it's been up on Bethesda.net for a while,... Nov 16 2016, 11:05 PM
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