Update and keep going. All I added were the new hairstyles, and those happen as soon as you re-summon or reload.
I re-saved all the FaceGen data, I hope. because there's a lot of use of one actor as a template for another, only the base face gets used, so I may even have too many included. The big bump in the size of the archive is the meshes and textures for the new hair, which is way higher poly than it needs to be. Since the whole mechanism for summoning restricts how many characters are wearing it, I don't think it's a performance issue.
If anyone complains, I'll tell them to drop off the 4k re-textures of the chickens to compensate.
I'll probably spend a lot of time this weekend tying to make screen-shots for the Nexus. A high proportion of my test characters are Dremora, to make it easier to test the hair etc. and most armor, and all clothes, don't show on them. So I have to do a race swap in RaceMenu to get a screenie I can use from the various saves.
And my latest couple of games have Illia or Aranea running around in just a circlet and boots.

I've been testing out follower + housecarl to see what problems that causes. It turns out to be better than two followers, because any fight in the ranks that results from friendly fire can quickly be ended with a re-cast of the housecarl.
This post has been edited by ghastley: Mar 11 2016, 02:54 PM