Buffy
Version: 1.1
Race : Bosmer. Born of a Bosmer mother and Breton father. The only manifestation of her Bretonic blood is some aptitude for, and resistance to, magic. Her resistance to magic is further augmented by her birth/standing stone (and additional worn equipment detailed below).
Class: Mystic Archer. When traveling with other adventurers, readily adapts to the role(s) of scout, sniper, utility mage as required.
Age: Appears to be in her 20s.
Sex: Female.
Appearance:
Screenshot. Buffy is small, standing just under 60 in / 154 cm and weighing just over 90 lbs / 45 kg.
Equipment:
- Conjured bow. Very powerful but slow – a sniper weapon. The bow’s primary magicks are that it actually helps the weak elf manage its heavy draw and its arrows pierce armor quite effectively.
- Horse (Superian). Buffy’s ‘warship of the tundra’ provides a fast and elevated ‘perch’ from which Buffy can shoot while traveling. The mare is summonable, as is her tack. Superian is a large, heavily built warhorse, standing fully 18 hands at the withers. Her coat is blonde, accented by white mane, tail and lower legs. The mare's most unique feature is that her eyes glow with a subtle and magical blue light - clearly the horse of a mage.
- Spirit Guide (Acadian). The spirit of an ancient paladin who travels within Buffy. Buffy and Acadian are literally inseparable. The two of them have traveled time and worlds together since before the creation of Nirn. While Buffy is aware that the two have a long history together, she does not recall details from their previous ‘lives’. Acadian, however, does have complete recall of their extensive past.
- Familiar. This is a magical forest creature that Buffy can summon or dismiss with merely a thought.
- Mage satchel. Worn on Buffy’s hip and serves to carry small items she needs immediate access to, such as the coinage she might expect to spend over the course of a day.
- Clothing/armor. Buffy is most commonly encountered wearing some combination of buckskin, silk or mage field robes, often with light bracers. The feathers in her hair (and a toe ring) help resist frost. Her circlet increases her pool of magicka. Her amulet augments her already high resistance to magic.
Allegiance: Buffy is a graduate of the Arcane University and freelance member of the Mages Guild.
Personality: Chatty, plays well with others. Is both nurturing and loyal to those she calls friend. She often helps others without much thought to recompense, but readily embraces vengeance that can border on cruelty toward her foes. She is more comfortable in the background or in a supporting role rather than being in charge.
Brief History: Conceived in the treetops of Valenwood. Born in Bravil. Apprenticed to Bravil’s archery master at age 8. Orphaned at age 12. Began illusion training with the local chapter of the Mages Guild in her teens, followed by more formal training at the Arcane University. Traveling and adventuring ever since throughout the provinces of Cyrodiil, Valenwood, Elsweyr and Skyrim.
Other Relevant info: Skill details -
- Archery. Grandmaster. Specialized as a sniper.
- Stealth. Master. Between her small size and affinity for the shadows she can be extremely hard to find. When she has neither the speed of her horse nor the steel of other adventurers with her, she must rely on shadow and striking from distance to survive.
- Illusion. Master. Her primary magic school. She specializes in magical effects to augment her stealth, and her ‘mind control’ spells can frenzy, terrify or pacify living, unliving, daedra and even sentient machines.
- Conjuration. Expert. She can summon her bow, storage chest, horse and familiar. She can conjure fire runes (traps) out to some distance and typically uses them to draw hidden foes out where she can engage with her bow. She also has a long list of ‘practical mundane’ items she can summon.
- Alteration. Expert. Her primary use for this skill is a highly advanced divination spell that can detect (out to a reasonable range) anything of rabbit or larger size that can move; this includes the living, unliving, daedra and machines. This is a ‘concentration’ spell, meaning it only detects as long as Buffy is actively casting it. In combat, she typically casts a ‘barkskin’ spell upon herself to provide a bit of physical protection. She also excels with a wide range of ‘utility’ spells such as disarming traps, unlocking doors, breathing underwater, lighting dark areas, etc.
- Speechcraft. Adept. Her size and appearance will never intimidate anyone. Smoothtalking however has, on occasion, served her well. She can often talk her way out of a tavern confrontation. She can frequently persuade those with skills she lacks to help her (such as convincing an enchanter to craft a magic item).
- Destruction. Apprentice. She can cast weak fire spells to start campfires, cook, warm nearby rocks to heat a cold area, melt ice into drinking water or even draw out foes, but lacks the proficiency to effectively ‘destroy’ much with these spells.
- Restoration. Apprentice. The mages were reluctant to grant her this rank, as her healing method more resembles that of a priest or paladin than a mage. She has the ability to 'Lay on hands' which allows her to quite effectively diagnose, cure or heal, but she must empathically absorb a small amount of her patient’s pain to do so. Obviously, she must also be in physical contact with her patient for this. The healing magic that flows through her hands is actually that of her paladin, Acadian.
- Her small size, lack of strength and exclusive focus on her mystic archery skillset render her useless with other skills. She cannot:
X Pick locks or pockets (but she can open locks and disarm traps by spell).
X Fight with her fists or melee weaponry.
X Effectively use light armor (or even lift heavy armor).
X Use a shield (although she can block some with her bow).
X Craft anything (no enchanting, smithing or alchemy).
X Chop wood or mine ore.
This post has been edited by Acadian: Jun 25 2016, 12:57 PM