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> Anchorage Aftermath, An Operation Anchorage Conversion Mod
SubRosa
post Feb 25 2016, 02:09 AM
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I am going to be releasing Anchorage Aftermath soon, and could use a few beta testers, if anyone is interested.

Anchorage Aftermath allows you to travel to Anchorage in contemporary Fallout time, rather than in a simulation. You can reach it via a Vertibird on the flight deck of Rivet City. Completing Operation Anchorage is not required. In fact, Anchorage Aftermath is completely separate from Operation Anchorage. Nothing you do in one will affect the other. However, it is still necessary to have the Operation Anchorage dlc active in your load order, as Anchorage Aftermath uses many resources from it.

My goals in Anchorage Aftermath are to allow you to explore Anchorage without the simulation elements such as health stations, enemies that de-rez when you kill them, and so forth. It plays exactly like any other place in FO3. You can also do it without having to aid the Outcasts, which I can understand many characters might not want to do. Finally, I have been careful to avoid changing anything from the original Anchorage.

Anchorage Aftemath is not a carbon copy of Operation Anchorage however. I have opened up new areas to explore that were previously blocked off. There are also new enemies to fight, human, animal, and robotic. You will be able to find all of the items added by Operation Anchorage, plus a few brand new ones. That includes powered armor, and training in how to use it.

I am almost done. I have created the world spaces, filled the area with interactable objects, added monsters, and so forth. All I have left on my To Do list is to create more navmeshes in areas I have opened up for exploration, and to put in some back story in the form of notes scattered around the area. I also want to figure out what to do with the intelligence briefcases, which I made AA-specific copies of and put in the game world. I am thinking of creating a quest aimed at gathering them all, and perhaps awarding the character with a +1 to Perception.

I could use some help with balancing. Mainly to make sure the monsters are not too numerous and difficult. But also to insure that there is enough ammo and healing in the world. If anyone would like to take a crack at reskinning the Snow Scorpions and Polar Yao-Guai I would be much appreciative as well. The textures I have right now are kind of rough.

If anyone wants to try testing out what I have so far, let me know, and I'll put up my most current version on Dropbox.

Anchorage Aftermath is now available for download on the Nexus.

This post has been edited by SubRosa: Apr 23 2016, 10:43 PM


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Lopov
post Apr 23 2016, 06:28 PM
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I missed two parts of Hawkins' diary, namely 2 and 9. I might go back to find them all once I'm done with the AA. Nice touch that you added Hawkins to the game, I didn't expect that. In fact I thought that he might have gone totally crazy and that we'll encounter him as some feral ghoul later on.

Is the boss guy you mentioned called Captain Flint? I found him alongside Billie Bones laugh.gif on the way to the Chimera Fuel Depot. BB wasn't so difficult or maybe SX4 got a few lucky shots at her but Flint was above average enemies. SX4 hit him with the Gauss Rifle and he fell on the ground, so I thought he's dead but a few seconds later he was back up, looks like the blast only knocked him out for a while. It took some more MFC to bring him down for good. I'm taking lots of screenies as I game so most of SX4's trip to Anchorage will be documented.

I explored the beach and the wrecked pirate ship which is definitely one of the areas you made accessible.

This post has been edited by Lopov: Apr 23 2016, 06:31 PM


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SubRosa
post Apr 23 2016, 07:09 PM
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QUOTE(Lopov @ Apr 23 2016, 01:28 PM) *

I missed two parts of Hawkins' diary, namely 2 and 9. I might go back to find them all once I'm done with the AA. Nice touch that you added Hawkins to the game, I didn't expect that. In fact I thought that he might have gone totally crazy and that we'll encounter him as some feral ghoul later on.

Is the boss guy you mentioned called Captain Flint? I found him alongside Billie Bones laugh.gif on the way to the Chimera Fuel Depot. BB wasn't so difficult or maybe SX4 got a few lucky shots at her but Flint was above average enemies. SX4 hit him with the Gauss Rifle and he fell on the ground, so I thought he's dead but a few seconds later he was back up, looks like the blast only knocked him out for a while. It took some more MFC to bring him down for good. I'm taking lots of screenies as I game so most of SX4's trip to Anchorage will be documented.

I explored the beach and the wrecked pirate ship which is definitely one of the areas you made accessible.

You will find all 10 pages of the diary in the first area - the Anchorage Cliffs and Artillery Outpost. So look around there for the last two holotapes. They are numbered in order as you go from the starting point, so 9 is near the very end of the Artillery Outpost, and 2 is near the beginning of the mod. Be sure you explore all the little side caves and chambers.

Yes, the other boss was indeed Captain Flint, and his lieutenant Billie (Billy) Bones. When I decided to give them names rather than just calling them Pirate Captain and Pirate Lieutenant, I looked for some famous pirate names. I was originally thinking Edward Teach (a.k.a. Blackbeard), but then I remembered Treasure Island. I had read it when I was a child. Then after naming Flint and Bones, I went back and gave Hawkins his name, as he is the one genuinely good guy in Anchorage.

I wanted at least one friendly character in Anchorage from my very first conception of the mod. There are some other Anchorage mods like Back to Anchorage, and they don't add any friendly merchants to the area. The trouble then is that you gather up more loot than you can carry. Then you have to decide whether to leave it all behind, or make multiple trips back and forth between Anchorage and the Capital Wasteland to sell it all. So instead I put a friendly vendor right in the middle of Anchorage, where the player could easily sell off their loot, and resupply with more ammo.

I found Billie Bones was a much weaker opponent than Flint in my tests too. I wanted her to be a sneaky ninja type, to be a contrast to Captain Flint, who as you noted is a pure brick. That is why I gave her the Chinese Stealth Suit. But she never really makes the most use of it. sad.gif

Did you go all the way to the end of the beach, through the mirelurks? There is a small chest with some loot down at the very end. There are a few other new areas as well. There is a wooded hill next to the beach that you can use to get down to where the pirate ship is. I also opened up the train tracks at the other side of the map, so you can get back all through there now. Finally, I opened up a new area on the outskirts of the city of Anchorage itself, in the big open plain in front of the Chinese Headquarters/Oil Refinery at the end.

This post has been edited by SubRosa: Apr 23 2016, 07:27 PM


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Posts in this topic
SubRosa   Anchorage Aftermath   Feb 25 2016, 02:09 AM
Renee   Yah I'll be up for this, but probably not unti...   Feb 29 2016, 12:16 AM
mirocu   Yah I'll be up for this, but probably not unt...   Feb 29 2016, 08:50 AM
SubRosa   Yah I'll be up for this, but probably not un...   Feb 29 2016, 05:47 PM
SubRosa   It will have been up on the Nexus for months by th...   Feb 29 2016, 02:14 AM
Renee   Maybe you can try getting some beta-testers over a...   Feb 29 2016, 08:54 PM
SubRosa   Anchorage Aftermath is now Up on the Nexus for Dow...   Mar 14 2016, 01:05 AM
Renee   Got it bookmarked. Thanks.   Mar 14 2016, 11:10 PM
SubRosa   Anchorage Aftermath made the front page of The Nex...   Mar 18 2016, 01:55 PM
Acadian   Congrats, SubRosa! That is so neat! Hav...   Mar 18 2016, 01:58 PM
Grits   Yay, congratulations! I downloaded and tracked...   Mar 18 2016, 02:31 PM
Lopov   I haven't gotten very far through your mod yet...   Apr 23 2016, 02:24 PM
SubRosa   Thanks Lopov! I wanted to make gathering up al...   Apr 23 2016, 05:47 PM
Lopov   I finished it! :salute: :hubbahubba: Good wor...   Apr 23 2016, 09:20 PM
SubRosa   Yay! Did you find the easter egg I put on the ...   Apr 23 2016, 09:45 PM
Lopov   Yeah, the HOBO sign! :lol: That was neat, than...   Apr 23 2016, 09:52 PM
SubRosa   When I saw the train tracks, the first thing I tho...   Apr 23 2016, 10:06 PM
Lopov   The Hobo will also do the AA at some point, just t...   Apr 24 2016, 09:10 AM


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