QUOTE(ghastley @ Aug 1 2016, 09:11 PM)

If she's a unique race, then the ArmorAddon and Armor need to have that race added in AdditionalRaces before she can wear it. There are some instances where just making something wearable by DefaultRace works, but I haven't been able to figure out the rules.
In principle, you cold create a version of an armor with wing holes for her, and make that the model that only a Winged Twilight wears, by tagging the ArmorAddon only for her race, and selecting that model for the race in the Armor form. That's what is done for the helms that are shaped differently for Khajiit and Argonians.
It's also the way that the child clothing is differentiated from the adult, as they're separate races.
That's Right! I think I recall I ran into the same problem back when I created Persephone's Deadwalker race. I believe I had to set the Armor Morph to Default Race.
But the weird thing is that I checked the armor addon I was trying to use - for the Deadric Cuirass - and it is set to use both Default Race and the Winged Twilight race already. So I am scratching my head. Unless there is something about making a creature summonable that renders them unable to wear armor?
QUOTE(mALX @ Aug 1 2016, 09:18 PM)

QUOTE(SubRosa @ Aug 1 2016, 08:49 PM)

I have been trying to figure that out since yesterday! But for some reason when I add armor to Kireteki, it just disappears. The Winged Twilights mod has several different parts. One has the summoning spell, and the other the playable race. I downloaded the race part, and I am hoping that by looking at it and comparing it to the summoning I can figure out what is going on. I am thinking it might be the Skin setting. I might just want to leave that blank.
I also did some more tweaking to lighten up shade of the pauldrons and neck wrappings. They seem to collect shadows like a master ninja. They still look a little darker than the rest of the armor, even though in actuality they are about twice as light in the texture file itself.
It looks great with the lightening! If you have a cloth texture, you could try replacing the texture of the neck piece with actual cloth textures of the color you want; that may help keep it from absorbing the dark. But it looks awesome already.
On the Twilight - the mod is showing a bunch of them clothed in the images. Does it mention it in a read me? Does she have a second ESP for clothed? Because in the posts I saw one man mention that he was glad she included a clothed version.
I did download the Playable Race module and install it. I can create a Winged Twilight PC and they can wear armor normally. So what I am thinking is that I will just delete the Summoning .esp file, and do everything with the Playable Race .esp. I'll use the Winged Twilight race from it, copy one of the presets, and make a summoning spell for it. That ought to do the trick.