QUOTE(haute ecole rider @ Sep 17 2016, 10:51 AM)

Mazul needs to learn how to make enchanted gear so she can forge up a set of heavy armor that will absorb magicka for her. She keeps getting killed by magicians.
Outside of crafted "Sets" the only enchantments you can put on armor are bonuses to magicka; health; and stamina. You can (however) enchant your two rings and necklace with something that will shield you from spells to a certain percentage depending on your equipment level.
If you want the glyphs, I will make them for you and send them in the game mail; you can put them on any rings and necklaces you are wearing and they will work:
QUOTE
Right click on the item of jewelry; find "Enchant" on the drop down list. Click on it. A window will open up that shows available glyphs you can use on that item. Choose the glyph you want and click on it, then click on "Accept" or "Okay," whichever it says.
You can enchant them while equipped or while in your inventory. You can use any jewelry you pick up in a dungeon; but you want jewelry at the closest level to your character so you can get the more powerful leveled enchantments.
You have to have skill points in Enchanting to make the proper glyphs at any level higher than the base level (Base level is for equipment under level 10). Plus more skill points added to use the more powerful runes.
The Enchanting shops sell base level glyphs; but I can give you a more powerful glyph for your level than they will; or that you can make yourself at this point; (pending you growing up that skill).
Guild stores do have glyphs the same strength as I can make them, but they are costly; whereas I am free. If you want them, just PM me your character's levels and their ring and necklace levels and I don't mind making them at all.
On the armor "Sets" - they just require you "know" (have researched) a certain number of traits. The set I just made for Buffy required knowing 5 traits, but it shields her from a whopping amount of spells or physical damage.
This post has been edited by mALX: Sep 17 2016, 06:46 PM