QUOTE(ghastley @ May 3 2017, 09:19 PM)

If you can get the Skyrim engine to do ray-traced reflections, ...
However, that does remind me that the scissors will need reflective mapping (cube map and mask) so they're properly shiny.
I might even try a really shiny hand-mirror that would be too small to see much. You only get a cubemap (baked in) reflection, so no face possible, but with a cubemap of the room it's in, it might look OK. I note that ESO has established that hand-mirrors, at least, have existed for centuries before Skyrim. They are likely the polished metal plate kind, rather than back-silvered glass.
Yeah definitely. Like highly polished copper or something.
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