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> Telekinesis Concern
Anesthetic
post May 20 2005, 02:28 PM
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In Morrowind, telekinesis was an extremely powerful spell, and easily obtainable. Telekinesis made virtually any object in the game stealable, as long as you could see it. My concern is that when Oblivion comes out, the tricks I learned in Morrowind will be applied to Oblivion, thus making my character too powerful and the game less enjoyable. While there are several ways to make your character overpowered, I think making telekinesis a much harder spell to cast, or atleast much harder to get might be a good way to go. Either that, or maybe telekinesis has a chance % to fail mid way, causing the object your moving to drop. Or perhaps make the AI more capable of noticing - or even if maybe the guards could notice the disappearances of the objects over time. I'm not really sure as to the solution, but I do think this is a problem and am interested to see if anyone else feels the same way. Thanks
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Leraje
post Jul 1 2005, 12:41 AM
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Joined: 30-June 05



if invisibility effects lasted the full duration even after you picked something up, it'd be way too easy to steal. After all, invisibility is much easier to cast than 100 percent camo. In oblivion, you might be able to steal something under an npc's nose with spells, but imagine trying to walk out of their home/shop waring (maybe carrying?) their full suit of elven armor (not likely)


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There once was a girl named Bright
Whose speed was faster than light.
She traveled one day
In a Relative way
And returned on the previous night.
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