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> Zalphon's Drabbles, A Collection of Short Stories
Zalphon
post Oct 30 2018, 07:44 AM
Post #1


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Joined: 17-March 10
From: Somewhere Outside Plato's Cave.



The Bonelord of Samarys
By Odral Uvirith, Underpriest Diviner

The life of an Underpriest is one of service to those who have left this life for the next in all its forms. We are those who prepare their remains for eternal rest within the Tombs and those who stand vigilant in those tombs against those who would dare defile them or seek to take from them the treasures left behind, but there is more to the Underpriest than being curators of the fallen. We are also caretakers of those who guard these tombs and we are the ones who enact justice against those who defile them and put to rest those whose slumber has been hindered. It is a calling that few understand and even fewer embark upon, but that calling is one of our most sacred traditions and important duties.

You may wonder why I elaborate so thoroughly on what it is to be an Underpriest before I begin my story about my encounter with the only bonelord I ever underestimated—my best friend; I do this to remind you that the topic we are about to embark on is not one to be taken lightly. The Bonelords are not like other undead you will see within the Ancestral Tombs and should not be considered as such. There is a saying that one rogue bonewalker is one Underpriest’s problem, but one rogue bonelord is every Underpriest’s problem. That is because there is a qualitative difference between these two types of undead. The Rogue Bonewalker is akin to the rabid beast; it is in pain and lashes out at whatever crosses its path without forethought, but the Rogue Bonelord is not a creature tormented by pain of that regard; it is a creature whose ambition has grown beyond that of the tomb he presides over. You can contain a rogue bonewalker by sealing the tomb until it can be put to rest, but a rogue bonelord knows no bounds. It is gifted with magical aptitude and it will project itself beyond the tomb in an astral form or it will simply turn the walls of the tomb to dust and leave that way. Do not underestimate the Bonelord or you will serve it in death as I nearly did.

I recall a time when I was a Curate that I was pulled from my tomb with news that my mother had fallen deathly ill with blight and that it had progressed too far to be cured; it was the last chance I would get to see my mother and I took it to say my goodbyes to her. I cherished these moments until I returned to my tomb, Samarys Ancestral Tomb, to find the signs of break-in by a few adepts seeking to prove themselves as ‘true underpriests’. To intrude upon a tomb, especially while the curating underpriest is absent is a grave violation of our order, and I intended to bring them before the Diviner myself for their disrespect, not only to me, but to the residents of this tomb and the Guardians who stood watch in my absence.

What I found was that I could not bring them before the Diviner because Dralen, the Bonelord who presided over Samarys alongside me, had already killed them and raised them as lesser bonewalkers. I could tell by the fact that their Adept pins were still on their bloodied robes. I was greatly troubled by this and Dralen did allow me to put them to rest, but he could sense I was troubled by this a great deal. Dralen and I had developed quite a friendship over the years that I had been a guest in his home and I considered him to be a trusted friend and even a mentor at times, despite this incident.

But the Temple was not pleased at the death of these Adepts and ordered Dralen be put to rest. I pleaded before them to show mercy—that Dralen was not responsible and he had only done as I had asked him to do, but they would hear none of it. When I refused to enact their execution, the Diviner sent a new curate to take over my watch at Samarys and decided that it would be better if I handled the cremations for the time being, because as he put it, “I had lost sight of what is important.”

Little happened at first, but the weeks did go by and I overheard talk that the new curate sent to replace me was dead. He had been stripped of his flesh except for a patch on his chest on which Dralen etched: “Odral.” I had thought Dralen dead, but by ALMSIVI, he did yet live. I rejoiced inside at this at first until I remembered that he had taken the life of yet another of my brothers. I went before the Diviner and requested the right to put Dralen to rest myself. He granted my request.

I do remember the trek back to my tomb. It was long. Rainy. Wet. Cold. And contemplative. I came to think more and more as I journeyed back to the place that had been my home for so long. There was no pleasure at the thought of seeing my old friend or the bonewalkers who I had come to see as a macabre sort of family, but only a sadness that hung over me until ultimately, I concluded that I would not kill Dralen. I would spare him and deliver message to the Diviner that I had killed him when really I had not.

This was my plan and my journey suddenly seemed much less dreary and miserable as I looked forward to seeing him oncemore; I looked forward to another game of chess, something which I sorely missed given no one posed much challenge to me except for him. He was my closest friend and I looked forward to his company greatly and it only grew greater as I neared the Tomb until finally I was there.

He extended salutations in the way only Bonelords do. They are a taciturn sort and use as few words as possible, but that is not to say that they are completely without feeling. They have the ‘cold’ feelings—dispassionate ones such as respect or an icy hatred. They never feel things which are in and of themselves passionate such as rage or love. But I believed that Dralen had taken a liking to me, again in the way only Bonelords do, and I was wrong.

The days returned to normal and we were unbothered. There came a morning when I bid him good morning as I went to rest and he gave the standard response of “Sleep.” Again, a taciturn sort of creatures, but I did not sleep well that day. I awoke to a Greater Bonewalker atop of me and attempting to pulverize my skull. Had I not been so versed in my studies of turning undead, I would have died on that bed.

I found Dralen and he did not speak; he only turned from me and I approached him with a fury in my heart that he would send one of the bonewalkers to harm me. This is where I was mistaken. I believed that this was a momentary lapse in judgment for Dralen or perhaps the bonewalker had simply gone rogue, but he waved one of his arms and I felt every muscle in my body constrict to the point that I fell over and tried to scream from the pain. “It is time to rest,” he said. But he did not mean it as in sleep, but as in put to rest.

He stood over me with the calculating gaze of his empty eye sockets and it was only because the Diviner had caught wind of my deception and come himself that I did not die there. The Diviner was a studied mage who many thought had been a Telvanni before he joined the Temple in no small part due to the efficacy of his spellcasting, but not even the Diviner could hold off Dralen’s magics. I watched as Dralen approached the Diviner who lay paralyzed on the ground and it was by the grace of ALMSIVI that my muscles relaxed enough for me to move. I leapt to my feet and tackled Dralen into the ground, but he did not give up. He put his hands upon my face and I felt the heat get sucked out of my body by his skeletal grip. It was then that I made peace with the fact that I was going to die, but I was spared by the Diviner who capitalized on Dralen being distracted with finishing me off. He put Dralen to rest in that moment using every bit of what he had left in order to stop him from finishing me off.

Before that day, I had always considered Dralen to be my closest friend and the Diviner to be my worst enemy.

That day provided clarity. It gave me a new respect for the Diviner and it gave me a greater understanding of the Bonelords. At the core of their being, they are not like us. They are not our friends. They are not our family. They are dangerous guardians who know only chilling apathy towards most everything that lives with an exception to rare sparks of absolute hatred for those they deem to be intruders. If you listen to nothing else I have said, I beg of you to listen to this: Do not trust the Bonelords.


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"You have the same twenty-four hours as me; don't be mad just because you don't use yours like I do." -Tupac Shakur
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Zalphon
post Nov 1 2018, 07:06 AM
Post #2


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Joined: 17-March 10
From: Somewhere Outside Plato's Cave.



The Telvanni Guide to Destruction
By Sakiran Maesa, Spellwright of House Telvanni

There is no field simultaneously better understood on a surface level and more deeply misunderstood on a deeper level than the school of Destruction, as discovered by a retainer today during an attempt on my life. He was sent to act on behalf of one of my rivals within the House and sought to create shards of ice to impale me, but instead delivered jets of flame at me. Admittedly, I am applying salve to my burns, but he has been swept up by one of the slaves and promptly deposited outside; his misunderstanding of the fundamentals of Destruction magic were his undoing and thus why he is the proverbial ‘dust in the wind’ as the Westerners say. As a result of being saved by his (quite literally) fatal flaw, I am writing this with hopes that the next would-be assassin does not make such a novice mistake and instead actually proves himself worthy of one day becoming Telvanni.

Let us begin with an understanding of what the Destruction school is and what it is not. It is a school that derives its name from the admittedly destructive effects it causes and it is the philosophical anticipation of Restoration. These two schools have a great deal of similarity at their most fundamental level in that the ability to use their effects is derived predominantly from the Will. It is for that reason that when I have had retainers interested in learning to more effectively use spells of either school, I have taught them to cultivate what I call the “Invisible Anger”.

The Invisible Anger is a switch that we must turn on when we are attempting to use the evocations found in the Destruction school or any kind of restorative magic. This is because you must have an almost fanatical sense of willpower to force these things to happen. What makes the school of Destruction different from other schools, even from those such as Alteration (which also rely upon a strong will), is that the effects derived from your spells are only as powerful as you can force them to be and anger is a great way of squeezing out the little bit of extra force within yourself. Although, I also frequently use threats to force my underlings to draw on the bottom of their internal reserves so that they may truly see where their ability is at, not just where it is ‘comfortably’ at.

The cultivation of the Invisible Anger is not something I can in good conscience encourage of all mages, because it is as destructive to the wielder as it is to those who cross him. It eats at you like a worm inside of your heart and when the heart is hollowed, even if you try to distance yourself from it—there is only an emptiness the likes of which can only be compared to the nihilistic cult-worship of Sithis by the Dark Brotherhood. It is an act of self-murder so that you may kill those who come for you, so I encourage it only be done by those with a need to do so (such as the Telvanni).

The techniques which I am going to share with you for the cultivation of the Invisible Anger are actually those of the Imperial Battlemage Corps. These are studied and practiced with an almost religious reverence, because they understand that this is a critical part of being an effective practitioner of Destruction magic.

It begins with looking at someone and understanding that they may be a threat to you and if they are, you must dispatch of them as quickly (and efficiently) as possible. You think about it more. How dare they threaten your life. How dare they try to harm you. How dare they. If they think they’ll hurt you, you’ll kill them. You’ll kill them. You’ll kill them like the animals they are. That’s all they are. Animals. And you’ll butcher them just like you would a kwama worker.

You need to dehumanize the enemy. They aren’t people; they’re beasts, they’re monsters, they’re anything that you can kill without thinking twice about it, because that is what makes an effective practitioner of Destruction magic. However, this is only the first step to being truly effective when using this school of magic. You must not only be indifferent—you must come to see it as a duty that must be done. This person needs to die. They need to stop being alive and it is your duty—your obligation—to be the one to perform that task.

This philosophy is taught to every Battlemage recruit and it is one which I have adopted as well, because it serves to make the act of using Destruction magic easier. It is not a difficult school of magic to use and it is actually quite simple in relation to some of the other schools, but there is a difference between using it to practice and using it for its intended purpose. Many practitioners of Destruction lose their taste for the school entirely once it is used for the purpose of destroying one’s enemies and those who stay are seldom unchanged by the act. It is a necessary evil in a world rife with evil and I encourage those of you who continue to read on to give it that due respect.

Destruction is divided into the sub-schools of Elemental and Enervation.

Elemental composed of spells pertaining to Fire, Frost, Lightning, and Poison. The reasoning for Poison being grouped with Elemental spells will be explained shortly.

Enervation pertains to the spells that drain the subject itself or otherwise impact their life-force.

Spells within the elemental sub-school begin with the focusing of magicka (the metaphysical vapor that we draw upon for magic). You will need to pull the magicka together and from that point, you will need to decide what you wish to do with it. Spells pertaining to frost for instance require pulling the heat out of the magicka until it actually condenses and freezes, whereas spells pertaining to fire require actually superheating it until it ignites. Spells pertaining to lightning involve jolting it. This may seem impossible to the layman, but remember that in the usage of magic, you must see both the metaphysical plane and the physical one. You are doing these things to it in the metaphysical plane so that you can pull it from this plane into the physical one for the desired effect.

One may ask what is poison and how does it pertain to this? Magicka, as discussed, is a metaphysical vapor. When it is used to create a poison effect, the metaphysical vapor is compressed into a toxic substance (e.g. Arsenic or Mercury) and then directed at the target. One may struggle to understand how this makes it an elemental effect, but given that these are both naturally-occurring elements within the earth, it stands to reason that the effects of Poison are actually “Earth” and thus completing the quaternity.

Next we come upon the sub-school of Enervation. It was discussed that elemental sub-school relies on the focusing of magicka, but enervation does not rely upon that. It is a much more aggressive sort of school and actually draws upon your internal stores of magicka to directly pull from attack the target without an intermediary such as Fire or Poison. This can be anything such as draining their health directly to reducing their resistance to certain effects or even draining from them their aptitude with certain skills.

Everything I said regarding the cultivation of the Invisible Anger is critical for any student of Destruction magic, but to practice enervation without it is to set off to run a marathon with no legs. You are hopelessly unable and it is impossible by definition. It is for this reason that the Enervation sub-school has been attacked quite frequently by members of the Imperial Mages’ Guild as being ‘sinister’ and ‘evil’. Both of these claims are grossly misunderstanding just what it is, but they are not entirely wrong in that it takes a certain type of person to study enervation magic and put it into use against another living being.

That leads us to the only effect within the enervation sub-school that isn’t entirely controversial and that is the disintegration of material objects (e.g. weapons or armor). It still requires that Invisible Anger, but it is instead directed at an inanimate object instead of a living being and is thus deemed somewhat more acceptable by those fettered by the confines of morality. I encourage you to make your own decisions regarding the use of enervation effects. Regardless of what decisions are made about their usage, I equally encourage you to study the school of Destruction not with an academic interest, but with an understanding that it is a weapon and is meant to be used as such. Study for any reason besides the intent to utilize it is a waste of both your time and whoever has given you their time to assist in your edification. Give it it’s due respect and understand that or do not bother with it.


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"You have the same twenty-four hours as me; don't be mad just because you don't use yours like I do." -Tupac Shakur
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