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Elder Scrolls 6 Predictions, Cast your Predictions today! |
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Renee |
Nov 11 2018, 03:45 AM
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Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

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I started another thread in this forum about occult stuff but I got a little too ambitious, I'm afraid. Should have written Kahreem up first. I'll continue that one's OP eventually. For now though, what do you think will appear in Elder Scrolls 6? I'm going to put some predictions now, you all can do the same, and let's see if we're right or wrong, eh? 1). Spellmaker will return, definitely.  Because that was the #1 complaint back in 2011 about Skyrim. I personally never missed spell making myself, but good lord I remember the feedback from lack of. 2). Mix 'n' match armor / clothing sets will also return. Because that was the #2 complaint (from what I remember). Fallout 4 has definitely shown that Beth even got away from 1-piece suits, and I think they'll further this with ES6 for sure. I hesitate to predict pauldrons will make a return, but from what I've heard FO4 has the character able to wear different things on different sides of his/her body? 3). I think it'll be in High Rock primarily, but not just High Rock. I think it'll be in more than one province, maybe High Rock and Hammerfell. I'm just going by what was seen in the ES6 Trailer. To me, that looks like a northern clime. That's all for now!
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Replies
RaderOfTheLostArk |
Nov 21 2018, 05:24 PM
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Mouth

Joined: 4-May 17
From: Lilmoth, Black Marsh

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It's somewhat hard to separate some of the things I want from what I predict. In general, I am confident I will very much enjoy it and find some great ideas, but some ideas will be half-baked and some will be downright puzzling.
Some of the major things I feel at least somewhat confident predicting: 1) Improved companion and other NPC interactions and dialogue: Say what you will about Fallout 4's shortcomings, but Bethesda seriously stepped up their game in companion interactions and the sheer amount of unique dialogue. That being said, the dialogue choices in interacting with other NPCs were often lacking (not to mention the often-aggravating fact that you don't see exactly what your character is going to say for each option until they say it). I think Bethesda will be able to fix much of that issue. 2) More varied weapon/armor selection and customizability: As much as I adore TES (it is my favorite series), one of my major gripes is the mostly gradual reduction in weaponry available as the series has gone on. With what I saw in Fallout 4, I think Bethesda will at least somewhat rectify that. The mods you can put on weapons will likely extend to TES as well, obviously tailored to the game world. 3) The province will be Hammerfell: The craggy look from that teaser looks like badlands from Hammerfell to me. I'd be all for Hammerfell because it is a really interesting province and has perhaps the most varied landscape in Tamriel (Elsweyr comes close). It wasn't my first choice, but I am perfectly fine with it as long as Bethesda realizes its potential. 4) No voiced protagonist: Bethesda has said that it didn't work out the way they hoped, and either way I couldn't imagine it being extended to TES. The races are too varied to reasonably enough voice acting suited for them. I did enjoy the voiced protagonist in Fallout 4, but that's mostly because the voice acting was really good. 5) More fleshed-out faction questlines: Skyrim was sorely lacking in this department, and the cut content clearly showed. The College of Winterhold, while I still loved it, could have been the best faction questline in the entire series if they implemented all that they intended (I assume that the Augur of Dunlain and the Collapse of Winterhold were supposed to be more fleshed out and integrated into the questline, but I can't prove it). There was wasted potential elsewhere too. 6) Greater variety of spells effects and functions: Morrowind had the best variety of spell effects in the series, but the dice-roll system was garbage, similar spells didn't stand out at all (e.g. fireball vs. somewhat bigger fireball), and there was an annoying wind-up for every spell that was even more annoying if the spell failed. Skyrim sorely lacked variety in effects but was by far the best in their actual functionality (e.g. fire bolt vs. fire rune vs. fire cloak, etc.). TESVI could easily have the best spell system if they take the best of both worlds.
That's all I can think of for now. I never ever preorder games, but for TESVI I will consider it. It is not guaranteed, however. This is my favorite series, but I will have to try not to hype myself up too much. Getting too hyped always needs to disappointment no matter how good a product is.
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"[Insert awesome/inspiring/cool/smart/pseudo-intellectual quote here.]" - Me
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Posts in this topic
Renee Elder Scrolls 6 Predictions Nov 11 2018, 03:45 AM Decrepit Hmmm....interesting proposition. I'll make a p... Nov 11 2018, 04:35 AM TheCheshireKhajiit Here is Khajiit’s TES6 prediction: we won’t se... Nov 11 2018, 04:40 AM SubRosa
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[quote name='TheCheshireKhajiit' post='308760' da... Nov 11 2018, 04:59 AM  monkeyemoness
I expect this:
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[quote name='Renee' post='309720' date='Nov 29 20... Nov 29 2018, 05:59 PM Kane I'm wondering what direction they'll go ... Nov 21 2018, 05:45 PM RaderOfTheLostArk
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Do you remember the Moderator over at the Officia... Dec 4 2018, 01:40 PM     mALX
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Or Bethesda might have gone out of business by th... Aug 21 2020, 11:22 AM TheCheshireKhajiit Official acknowledgement that TES6 is still very f... Aug 21 2020, 10:28 PM mirocu
Official acknowledgement that TES6 is still very ... Sep 5 2020, 03:20 PM  TheCheshireKhajiit
[quote name='TheCheshireKhajiit' post='328918' da... Sep 5 2020, 04:07 PM Decrepit Great news guys! In order to speed development... Sep 5 2020, 06:56 PM SubRosa
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-; will not hurt you (at least if you are a compe... Sep 13 2020, 10:34 PM  TheCheshireKhajiit
[quote name='RaderOfTheLostArk' post='329606' dat... Sep 13 2020, 10:39 PM RaderOfTheLostArk
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