QUOTE(monkeyemoness @ Nov 11 2018, 11:38 AM)
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QUOTE(SubRosa @ Nov 10 2018, 09:49 PM)
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I expect this:
A simplified combat system
A simplified stealth system
A simplified economy
A simplified story with no consequences to any action you take
A voiced protagonist
No horses or mounted combat
No alchemy
No spears
Cooking that is not as good as using the healing spell every character gets at the start of the game.
Removing the perk system. There will just be the three attributes of Health, Magicka, and Stamina.
Oh, good, someone already brought the salt for me. :v
Truth be told I don't have high hopes for TES VI, but then I resigned myself to not even touching the game until it was "complete" (as in all the DLC and such are released), and even then it would have to really "wow" me. I could list a lot of things I wish came with the game, though, in spite of how unrealistic they may be to expect from Bethesda.
Agreed. This will be the first TES game that I won't pre-order. Same with Fallout 76; even though they have offered pre-orders to be Beta testers. (a first for Bethesda to give you any kind of reward for pre-ordering; which is why I ended up cancelling my pre-order for Fallout 4).
Between Acadian and SubRosa's sage advice; I've learned to hold off on my excitement and wait to see what I'm getting before buying the games;
*nods in agreement to SubRosa's post above*
Agreed. They have started trending toward becoming linear; and they are gearing them toward younger and younger audiences to try and gain a larger mass appeal. The herding and dumbed down game takes away so much of the roleplay aspects their games used to have that was the main reason I loved them so much.
I wish they would get back to the games they used to produce 20 years ago; but with today's graphics engines/animations/etc.
My wish list:
* MUST improve on the CharGen; including not restricting the ages of our characters like they did in Skyrim.
* Better/more realistic animations outside of combat without a modder having to come in and fix them. (EX: Skyrim NPC females).
* Intricate Spell Making/Enchanting/and Alchemy like they had in previous games (and dropped in Skyrim).
* Mounted combat
* Most definitely different consequences for different choices the player makes (aka: Fallout New Vegas style)
* Provisioning that matters and food that looks edible (without a mod having to make it look tasty).
* Built in Survival modes that are subtle = like the character slows down and pants when tired or hungry; or NPC's don't like you as well if you are dirty, etc. (not a big written sign across your screen that you need to eat or bathe).
* Lighted windows, smoking chimneys, houses whose exteriors match the interiors, and possibly windows you can see out of in certain locations.
* Better companions/better dialogues with companions.
* Better stealth options for Players.
* Much better quests, much better questlines. Skyrim dropped the ball A LOT on questlines when compared to Oblivion's.
* A Construction Set/Creation Kit/Geck style editor and free modding through sites of our choice; not just Steam.
I know they CAN do these things because modders have made mods for their previous games with all these things; it is just a matter of if they will or not.
This post has been edited by mALX: Nov 21 2018, 07:56 PM